Valorant

2 hours ago

Crosshair

  • KaKri Dot Crosshair

    0;s;1;P;o;1;d;1;f;0;0l;1;0v;1;0o;1;0a;1;0f;0;1b;0;S;c;0;d;0

  • KaKri Cross Crosshair

    0;s;1;P;o;1;f;0;0o;4;0a;1;0f;0;1b;0;S;d;0

  • KaKri Random Crosshair

    0;s;1;P;o;1;d;1;z;1;f;0;0t;1;0l;2;0o;0;0a;1;0f;0;1b;0;S;d;0

  • Funny

    0;s;1;P;t;6;o;1;f;0;0t;10;0l;20;0o;20;0a;1;1b;0;S;d;0

  • Dynamic

    0;s;1;P;o;1;f;0;0o;1;0a;1;1b;0;S;d;0

  • KaKri Small Cross Crosshair

    0;s;1;P;o;1;f;0;0l;3;0a;1;0f;0;0e;0;1b;0;S;d;0

MINIMAP
Rotate Rotate
Fixed Orientation Based On Side
Keep Player Centered On
Minimap Size 0.8
Minimap Zoom 1
Minimap Vision Cones On
Show Map Region Names Always
๐‡๐ž๐ฒ๐จ! ๐ˆ ๐ฆ๐š๐๐ž ๐ญ๐ก๐ข๐ฌ ๐ฌ๐ž๐ญ๐ญ๐ข๐ง๐ ๐ฌ ๐›๐ฒ ๐ฆ๐ฒ๐ฌ๐ž๐ฅ๐Ÿ, ๐ญ๐จ ๐Ÿ๐ข๐ญ ๐ฆ๐ฒ ๐ฌ๐ญ๐ฒ๐ฅ๐ž! โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ โ‹†โ‹…โ˜†โ‹…โ‹† โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ ๐—ช๐—Ÿ๐— ๐—ข๐—จ๐—ฆ๐—˜ ๐—›๐—จ๐—• ๐—ฆ๐—ฒ๐˜๐˜๐—ถ๐—ป๐—ด๐˜€: https://prnt.sc/5j7agnEMKPgK โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ โ‹†โ‹…โ˜†โ‹…โ‹† โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ โ €โ €โ €โ €โ €โ €โ €โ €โ €โ €โ €โ €โ €โ €โ €ย ย ๐‘บ๐‘ฌ๐‘ป๐‘ผ๐‘ท ๐Œ๐š๐ข๐ง ๐Œ๐จ๐ง๐ข๐ญ๐จ๐ซ : ๐’๐š๐ฆ๐ฌ๐ฎ๐ง๐  ๐‚๐Ÿ๐Ÿ’๐‘๐†๐Ÿ“๐ŸŽ๐…๐๐” ๐’๐ž๐œ๐จ๐ง๐ ๐Œ๐จ๐ง๐ข๐ญ๐จ๐ซ : ๐€๐’๐”๐’ ๐“๐”๐… ๐•๐†๐Ÿ๐Ÿ’๐Ÿ—๐ ๐Š๐ž๐ฒ๐›๐จ๐š๐ซ๐ : ๐‚๐จ๐ซ๐ฌ๐š๐ข๐ซ ๐Š๐Ÿ”๐Ÿ“ ๐๐‘๐Ž ๐Œ๐ˆ๐๐ˆ (๐Ž๐๐— ๐’๐ฐ๐ข๐ญ๐œ๐ก๐ž๐ฌ) ๐Œ๐จ๐ฎ๐ฌ๐ž : ๐–๐‹๐Œ๐Ž๐”๐’๐„ ๐๐ž๐š๐ฌ๐ญ ๐— ๐Œ๐ข๐ง๐ข ๐๐ซ๐จ (๐’๐จ๐ฅ๐ข๐ ๐’๐ข๐๐ž๐ฌ, ๐Ž๐ฆ๐ซ๐จ๐ง ๐Ž๐ฉ๐ญ๐ข๐œ๐š๐ฅ๐ฌ) ๐— ๐—ผ๐˜‚๐˜€๐—ฒ ๐—ฆ๐—ธ๐—ฎ๐˜๐—ฒ๐˜€ : ๐—-๐‘๐€๐˜๐๐€๐ƒ ๐‰๐š๐๐ž ๐’๐ฉ๐ž๐ž๐ ๐”๐ง๐ข๐ฏ๐ž๐ซ๐ฌ๐š๐ฅ ๐ƒ๐จ๐ญ ๐’๐ค๐š๐ญ๐ž๐ฌ ๐Œ๐จ๐ฎ๐ฌ๐ž๐๐š๐ : ๐€๐ซ๐ญ๐ข๐ฌ๐š๐ง ๐‘๐š๐ข๐๐ž๐ง (๐‚๐จ๐Ÿ๐Ÿ๐ž๐ž-๐๐ซ๐จ๐ฐ๐ง, ๐—๐‹, ๐—๐’๐จ๐Ÿ๐ญ) ๐‡๐ž๐š๐๐ฉ๐ก๐จ๐ง๐ž : ๐‡๐ˆ๐…๐ˆ๐Œ๐€๐ ๐’๐ฎ๐ง๐๐š๐ซ๐š ๐‡๐ž๐š๐๐ฉ๐ก๐จ๐ง๐ž ๐€๐ฆ๐ฉ๐ฅ๐ข๐Ÿ๐ข๐ž๐ซ: ๐“๐จ๐ฉ๐ฉ๐ข๐ง๐  ๐‹๐Ÿ“๐ŸŽ ๐‡๐ž๐š๐๐ฉ๐ก๐จ๐ง๐ž ๐ƒ๐€๐‚: ๐ง๐จ๐ญ ๐ฒ๐ž๐ญ ๐๐ก๐จ๐ง๐ž : ๐ข๐๐ก๐จ๐ง๐ž ๐Ÿ๐Ÿ‘ ๐๐ซ๐จ ๐Ÿ๐Ÿ๐Ÿ–๐†๐ ๐†๐ซ๐š๐ฉ๐ก๐ข๐ญ๐ž โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ โ‹†โ‹…โ˜†โ‹…โ‹† โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ โ €โ €โ €โ €โ €โ €โ €โ €โ €โ €โ €โ €ย ๐‘ด๐’š ๐‘ด๐’‚๐’Š๐’ ๐‘ท๐’„ ๐‘บ๐’‘๐’†๐’„๐’” ๐‚๐๐” : ๐€๐Œ๐ƒ ๐‘๐ฒ๐ณ๐ž๐ง ๐Ÿ• ๐Ÿ‘๐Ÿ–๐ŸŽ๐ŸŽ๐ฑ ๐†๐๐” : ๐๐ฏ๐ข๐๐ข๐š ๐†๐ž๐…๐จ๐ซ๐œ๐ž ๐‘๐“๐— ๐Ÿ‘๐ŸŽ๐Ÿ•๐ŸŽ ๐…๐จ๐ฎ๐ง๐๐ž๐ซ๐ฌ ๐„๐๐ข๐ญ๐ข๐จ๐ง ๐‘๐€๐Œ : ๐Š๐ข๐ง๐ ๐ฌ๐ญ๐จ๐ง ๐‡๐ฒ๐ฉ๐ž๐ซ๐— ๐ƒ๐ƒ๐‘๐Ÿ’ ๐Ÿ๐ฑ๐Ÿ–๐†๐ ๐‘๐š๐ฆ ๐Ÿ‘๐Ÿ๐ŸŽ๐ŸŽ๐Œ๐‡๐ณ ๐Ž๐’ : ๐–๐ข๐ง๐๐จ๐ฐ๐ฌ ๐Ÿ๐Ÿ ๐๐ซ๐จ ๐ฑ๐Ÿ”๐Ÿ’ โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ โ‹†โ‹…โ˜†โ‹…โ‹† โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
MOUSE
DPI 750
Sensitivity: Aim 0.299
Scoped Sensitivity Multiplier 1
Polling Rate 1000 Hz
ADS Sensitivity Multiplier 1
Invert Mouse Off
RawInputBuffer On
VIDEO - GENERAL
Display Mode Fullscreen
Resolution 1920x1080
NVIDIA Reflex Low Latency On
VIDEO - GRAPHICS QUALITY
Multithreaded Rendering On
Material Quality Med
Texture Quality Med
Detail Quality Med
UI Quality Med
Vignette Off
VSync Off
Anti-Aliasing None
Anisotropic Filtering 16x
Improve Clarity On
[BETA] Experimental Sharpening Off
Bloom On
Distortion On
Cast Shadows Off
ACCESSIBILITY
Enemy Highlight Color Red (Default)

CONTROLS

Use/Equip Ability: 1 X
Use/Equip Ability: 2 Thumb Mouse Button
Use/Equip Ability: 3 Thumb Mouse Button 2
Use/Equip Ability: Ultimate Z
Use Object E
Jump Space BarMouse Wheel Down
Crouch Left Ctrl
Reload R
Equip Primary Weapon 1
Equip Secondary Weapon 2
Equip Melee Weapon 3
Equip Spike 4
Drop Equipped Item G
Equip Last Used Weapon Q