746 days ago
Config
Launch Options
-novid -high +exec ayusha03.cfg -lv +mat_queue_mode 2 -noaafonts +cl_forcepreload 1 -noipx -nojoy -nosync +fps_max 0
Crosshair
cl_crosshairgap -3;cl_crosshair_outlinethickness 1;cl_crosshaircolor_r 250;cl_crosshaircolor_g 250;cl_crosshaircolor_b 250;cl_crosshairalpha 250;cl_crosshair_dynamic_splitdist 1;cl_fixedcrosshairgap 3;cl_crosshaircolor 5;cl_crosshair_dynamic_splitalpha_innermod 1;cl_crosshair_dynamic_splitalpha_outermod 0.5;cl_crosshair_dynamic_maxdist_splitratio 0.35;cl_crosshairusealpha true;cl_crosshairstyle 4;cl_crosshairsize 2
Viewmodel
viewmodel_fov 68;viewmodel_offset_x 2.5;viewmodel_offset_z -1.5
HUD
hud_scaling 0.6;cl_showloadout true
Radar
cl_hud_radar_scale 1.3;cl_radar_scale 0.35;cl_radar_rotate true;cl_radar_icon_scale_min 0.4
unbindall
mp_teamname_1
sv_pure_allow_loose_file_loads 1
sv_pure_allow_missing_files 1
cl_downloadfilter all
//settings
//defolt
m_mousespeed 0
cl_cmdrate 128
cl_updaterate 128
rate 786432
cl_lagcompensation 1
cl_interpolate 1
cl_interp_ratio 2
cl_interp 0.031
cl_predict 1
cl_predictweapons 1
volume "1"
sensitivity "1.35"
zoom_sensitivity_ratio_mouse "1.5"
gameinstructor_enable 0
cl_autowepswitch "0"
voice_scale "0.35"
crosshair 1
fps_max 0
cl_disablefreezecam 1
cl_disablehtmlmotd 1
cl_showhelp 0
cl_autohelp 0
cl_forcepreload 0
mat_queue_mode 2
r_drawtracers_firstperson 1
m_rawinput "1"
r_dynamic 1
cl_freezecameffects_showholiday 0
sv_forcepreload 0
gameinstructor_enable 0
mat_monitorgamma 2.2
mat_monitorgamma_tv_enabled 1
mm_dedicated_search_maxping "90"
snd_mute_losefocus "0"
sv_ignoregrenaderadio 1
cl_use_opens_buy_menu "0"
//crosshair
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "1"
cl_crosshair_friendly_warning "0"
cl_crosshair_outlinethickness "1"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshair_t "0"
cl_crosshairalpha "250"
cl_crosshaircolor "5"
cl_crosshaircolor_b "250"
cl_crosshaircolor_g "250"
cl_crosshaircolor_r "250"
cl_crosshairdot "0"
cl_crosshairgap "-3"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "600"
cl_crosshairsize "2"
cl_crosshairstyle "4"
cl_crosshairthickness "0"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "3"
cl_crosshair_friendly_warning "1"
//view model [1]
cl_viewmodel_shift_left_amt "0.500000"
cl_viewmodel_shift_right_amt "0.250000"
viewmodel_fov "68"
viewmodel_offset_x "2.5"
viewmodel_offset_y "0"
viewmodel_offset_z "-1.5"
viewmodel_presetpos "0"
viewmodel_recoil "1.0"
//view model [2]
cl_bob_lower_amt "21"
cl_bobamt_lat "0.4"
cl_bobamt_vert "0.25"
cl_bobcycle "0.98"
//hud
cl_hud_background_alpha "1.000000"
cl_hud_bomb_under_radar "1"
cl_hud_color "0"
cl_hud_healthammo_style "0"
cl_hud_playercount_pos "1"
cl_hud_playercount_showcount "1"
cl_hud_radar_scale "1.300000"
hud_scaling "0.600000"
hud_showtargetid "1"
hud_takesshots "0"
cl_radar_always_centered "0"
cl_radar_icon_scale_min "0.400000"
cl_radar_rotate "1"
cl_radar_scale "0.350000"
cl_radar_square_with_scoreboard "0"
cl_radar_always_centered "0"
cl_radar_icon_scale_min "0.400000"
cl_radar_rotate "1"
cl_radar_scale "0.350000"
cl_radar_square_with_scoreboard "0"
net_graph "1"
net_graphpos "1"
net_graphproportionalfont "0"
cl_show_clan_in_death_notice 0
cl_showloadout 1
cl_teammate_colors_show 2
//binds
//mouse
bind "MOUSE1" "+attack1"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "player_ping"
bind "MOUSE4" "+voicerecord"
bind "MOUSE5" "-"
bind "MWHEELUP" "+jump"
bind "MWHEELDOWN" "+jump"
//numbers
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "noclip"
bind "7" "-"
bind "8" "-"
bind "9" " -left; playvol buttons\weapon_confirm 1"
bind "0" " +left; playvol buttons\button2 1"
//keyboard [1]
bind "a" "+moveleft; r_cleardecals"
bind "b" "buymenu"
bind "c" "+spin"
bind "d" "+moveright; r_cleardecals"
bind "e" "+pickuse"
bind "f" "+lookatweapon"
bind "g" "drop"
bind "h" "slot12"
bind "i" "+radialradio"
bind "j" "cl_sim_grenade_trajectory"
bind "k" "sv_rethrow_last_grenade"
bind "l" "say suck my Ɑ͞ ̶͞ ̶̶͞͞ ̶̶͞͞ ̶̶͞͞ ̶̶͞͞ ̶̶͞͞ ̶̶͞͞ ̶̶͞͞ ﻝﮞ"
bind "m" "teammenu"
bind "n" "say unlu4ka♥"
bind "o" "+radialradio2"
bind "p" "+radialradio3"
bind "q" "+knife"
bind "r" "+reload"
bind "s" "+back; r_cleardecals"
bind "t" "+spray_menu"
bind "u" "messagemode2"
bind "v" "+jumpthrow"
bind "w" "+forward; r_cleardecals"
bind "x" "use weapon_c4; drop"
bind "y" "messagemode"
bind "z" "radio2"
//keyboard [2]
bind "`" "toggleconsole"
bind "[" "toggle cl_crosshaircolor 1 2 3 4 5 0"
bind "]" "toggle cl_hud_color 0 1 2 3 4 5 6 7 8 9 10"
bind "," "radio3"
bind "." "clutch_mode_toggle"
bind "/" "getout"
bind "'" "say easy♥"
//keyboard [3]
bind "escape" "cancelselect"
bind "tab" "+showscores"
bind "capslock" "+quickinv"
bind "shift" "+speed; lookfr; r_cleardecals"
bind "ctrl" "+duck"
bind "alt" "toggle cl_righthand"
bind "space" "+jumpduck"
bind "ralt" "-"
bind "rctrl" "exec ayusha03 ; playvol ui\panorama\game_ready_02.wav 1"
bind "rshift" "exec viewmodel03defolt ; playvol ui\panorama\game_ready_02.wav 1"
bind "enter" "radarbind; playvol ui\panorama\game_ready_01.wav 1"
bind "backspace" "exec 03_runthrow; playvol ui\panorama\game_ready_01.wav 1"
//f0
bind "F1" "-"
bind "F2" "-"
bind "F3" "player_ping"
bind "F4" "radio1"
bind "F5" "radio"
bind "F6" "weapon_recoil_suppression_shots 500; weapon_recoil_scale 0; weapon_recoil_decay1_exp 9999; weapon_recoil_decay2_lin 99999; weapon_recoil_decay2_exp 99999; weapon_recoil_cooldown 0; weapon_debug_spread_gap 1; weapon_accuracy_nospread 1"
bind "F7" "weapon_recoil_suppression_shots 4; weapon_recoil_scale 2; weapon_recoil_decay1_exp 3.5; weapon_recoil_decay2_lin 18; weapon_recoil_decay2_exp 8; weapon_recoil_cooldown 0.55; weapon_debug_spread_gap 0.67; weapon_accuracy_nospread 0"
bind "F8" "ignorerad; ignoremsg"
bind "F9" "sv_enablebunnyhopping 0; sv_autobunnyhopping 0; sv_staminajumpcost 0.080; sv_staminalandcost 0.050; sv_airaccelerate 12; sv_maxspeed 320"
bind "F10" "sv_enablebunnyhopping 1;sv_autobunnyhopping 1;sv_staminajumpcost 0;sv_staminalandcost 0;sv_airaccelerate 999;sv_maxspeed 999"
//numpad [buy]
bind "KP_INS" "buy ak47"
bind "KP_END" "buy vest"
bind "KP_DOWNARROW" "buy vesthelm"
bind "KP_PGDN" "buy defuser"
bind "KP_LEFTARROW" "buy hegrenade"
bind "KP_5" "buy smokegrenade"
bind "KP_RIGHTARROW" "buy flashbang"
bind "KP_HOME" "buy molotov; buy incgrenade"
bind "KP_UPARROW" "buy mac10; buy mp9"
bind "KP_PGUP" "buy awp"
bind "KP_PLUS" "buy p250"
bind "KP_ENTER" "buy deagle"
bind "KP_MINUS" "buy famas; buy galilar"
bind "KP_MILTIPLY" "toggle cl_crosshair_t 1 0"
bind "KP_SLASH" "toggle cl_crosshairdot 0 1"
bind "KP_DEL" "buy fn57"
//numpad [+dop]
bind "PGDN" "incrementvar cl_crosshairthickness -200 200 -0.5"
bind "PGUP" "incrementvar cl_crosshairthickness -200 200 0.5"
bind "HOME" "quit prompt"
bind "END" "disconnect; clear"
bind "DEL" "disconnect; clear"
bind "INS" "toggle volume 0.0 0.1"
//alias
//quik switch
alias "+knife" "slot3"
alias "-knife" "lastinv"
bind "q" "+knife"
//crosshair color when moving
alias "" "+attack; cl_crosshaircolor red"
alias "" "-attack; cl_crosshaircolor 5"
//jumpthrow
alias "+jumpthrow" "+jump;-attack"
alias "-jumpthrow" "-jump"
bind "v" "+jumpthrow"
//spin bot
alias "+spin" "m_yaw 0.2"
alias "-spin" "m_yaw 0.022"
bind "c" "+spin"
//+jumpduck
alias "+jumpduck" "+duck; +jump"
alias "-jumpduck" "-duck; -jump"
bind "space" "+jumpduck"
//pickuse
alias "+pickuse" "cl_autowepswitch 1; +use"
alias "-pickuse" "-use; cl_autowepswitch 0"
bind "e" "+pickuse"
//sound on shift
alias "+walkvol" "incrementvar volume 0 1 0.1; +speed"
alias "-walkvol" "incrementvar volume 0 1 -0.1; -speed"
bind "shift" "+speed; lookfr; r_cleardecals"
//team equipment
alias "lookfr" "info_on"
alias "info_on" "+cl_show_team_equipment; alias lookfr info_off"
alias "info_off" "-cl_show_team_equipment; alias lookfr info_on"
bind "shift" "+speed; lookfr; r_cleardecals"
//arrow
bind "leftarrow" "incrementvar cl_crosshairsize 0 500 -0.5"
bind "rightarrow" "incrementvar cl_crosshairsize 0 500 0.5"
bind "uparrow" "incrementvar cl_crosshairgap -200 200 1"
bind "downarrow" "incrementvar cl_crosshairgap -200 200 -1"
//radar +-
alias "radarbind" "radarbind2";
alias "radarbind2" "radar1";
alias "radar1" "cl_radar_scale 0.35; alias radarbind2 radar2";
alias "radar2" "cl_radar_scale 0.7; alias radarbind2 radar1";
bind "enter" "radarbind; playvol ui\panorama\game_ready_01.wav 1"
//raskid
alias smokelines smoke+;
alias smoke+ "alias smokelines smoke-; cl_crosshairsize 1337; cl_crosshairdot 1; cl_crosshairgap 1;"
alias smoke- "alias smokelines smoke+; cl_crosshairsize 2; cl_crosshairdot 0; cl_crosshairgap -3;"
//mute
bind "-" "voice_enable 0; cl_chatfilters 0; cl_mute_enemy_team 1; playvol buttons\button10.wav 1"
bind "=" "voice_enable 1; cl_chatfilters 63; cl_mute_enemy_team 0; playvol buttons\button14.wav 1"
//more
//damage
developer "1"
con_filter_enable 1
con_filter_enable 2
con_filter_text_out Player:
con_filter_text Damage
log_color General 6495EDFF
//sound
snd_deathcamera_volume "0.000000"
snd_duckerattacktime "0.5"
snd_duckerreleasetime "2.5"
snd_duckerthreshold "0.15"
snd_ducking_off "1"
snd_ducktovolume "0.55"
snd_dzmusic_volume "0.000000"
snd_hrtf_distance_behind "100"
snd_hrtf_voice_delay "0.1"
snd_hwcompat "0"
snd_mapobjective_volume "0.000000"
snd_menumusic_volume "0.000000"
snd_mix_async "1"
snd_mix_async_onetime_reset "1"
snd_mixahead "0.025"
snd_music_selection "1"
snd_music_volume_onetime_reset_2 "1"
snd_musicvolume_multiplier_inoverlay "0.1"
snd_mute_mvp_music_live_players "0"
snd_mvp_volume "0.000000"
snd_pitchquality "1"
snd_roundend_volume "0.000000"
snd_roundstart_volume "0.000000"
snd_surround_speakers "-1"
snd_tensecondwarning_volume "0.010000"
sound_device_override ""
//console
alias "!vk" "clear; echo https://vk.com/zhuma1s1nba"
alias "!ds" "clear; echo .aech#3994"
alias "!beseda" "clear; echo https://vk.me/join/AJQ1d/c1eRl2Q0m5uH7WMcwN"
alias "hudoff" "cl_draw_only_deathnotices 1; crosshair 0; r_drawviewmodel 0"
alias "hudon" "cl_draw_only_deathnotices 0; crosshair 1; r_drawviewmodel 1"
alias "fps" "snd_deb
DPI | 800 |
Mouse Sensitivity | 1.35 |
Zoom Sensitivity Multiplier | |
Polling rate | 1000 Hz |
m_yaw |
Brightness | |
Scaling mode | Stretched |
Aspect Ratio | |
Resolution | |
Display Mode | |
Refresh Rate |
Boost Player Contrast | |
V-Sync | |
Multisampling Anti-Aliasing Mode | |
Global Shadow Quality | |
Model / Texture Detail | |
Texture Filtering Mode | |
Shader Detail | |
Particle Detail | |
Ambient Occlusion | |
High Dynamic Range | |
FidelityFX Super Resolution | |
NVIDIA Reflex Low Latency |
Toggle Inventory Display | |
Move Forward | w |
Move Backward | s |
Move Left (strafe) | 0 |
Move Right (strafe) | |
Walk | |
Duck | ctrl |
Jump | mwheelupmwheeldown |
Use | |
Fire | |
Secondary Fire | mouse2 |
Reload | r |
Radial Weapon Menu | capslock |
Select Previous Weapon | |
Select Next Weapon | |
Last Weapon Used | |
Drop Weapon | g |
Inspect Weapon | f |
Switch Viewmodel Left/Right Hand | |
Buy Menu | b |
Autobuy | |
Rebuy | |
Primary Weapon | 1 |
Secondary Weapon | 2 |
Melee Weapons | 3 |
Cycle Grenades | 4 |
Explosives & Traps | 5 |
HE Grenade | |
Flashbang | |
Smoke Grenade | |
Decoy Grenade | |
Molotov Cocktail / Incendiary Grenade | |
Zeus x27 | |
Medi-Shot | h |
Utility Items | |
Graffiti Menu | t |
Scoreboard | tab |
Show Team Equipment | |
Toggle Radar Zoom | |
Call Vote | |
Choose Team | m |
Toggle Console | ` |
Player Ping | mouse3f3 |
Radio Message | f5 |
Command Radio Message | f4 |
Standard Radio Message | z |
Report Radio Message | , |
Team Message | u |
Chat Message | y |
Use Microphone | mouse4 |
Temporarily Disable Incoming Chat | . |
Chat Wheel 1 | i |
Chat Wheel 2 | o |
Chat Wheel 3 | p |