209 days ago
Crosshair
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#1
0;s;1;P;c;5;o;1;f;0;0t;1;0l;2;0o;2;0a;1;0f;0;1b;0;S;c;5;o;0.74
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#2
0;s;1;P;o;1;0t;1;0l;3;0a;1;0f;0;0e;0;1b;0;S;c;5
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Copy of #1
0;s;1;P;c;5;o;1;f;0;0t;1;0l;3;0a;1;0f;0;1b;0;S;c;5;o;0.74
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Copy of Copy of #1
0;s;1;P;c;5;h;0;f;0;0l;4;0o;0;0a;1;0f;0;1b;0;S;c;5;o;0.74
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Crosshair Profile
0
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Imported Profile 1
0;s;1;P;c;5;o;1;f;0;0t;1;0l;2;0o;2;0a;1;0f;0;1b;0;S;c;5;o;0.74
| Rotate | Rotate |
| Fixed Orientation | Based On Side |
| Keep Player Centered | Off |
| Minimap Size | 1.1 |
| Minimap Zoom | 0.9 |
| Minimap Vision Cones | On |
| Show Map Region Names | Always |
| DPI | 800 |
| Sensitivity: Aim | 0.31 |
| Scoped Sensitivity Multiplier | 1 |
| Polling Rate | 1000 Hz |
| ADS Sensitivity Multiplier | 1 |
| Invert Mouse | Off |
| RawInputBuffer | On |
| Display Mode | Fullscreen |
| Resolution | 1920x1080 |
| NVIDIA Reflex Low Latency | On |
| Multithreaded Rendering | On |
| Material Quality | Low |
| Texture Quality | Low |
| Detail Quality | Low |
| UI Quality | Low |
| Vignette | Off |
| VSync | Off |
| Anti-Aliasing | None |
| Anisotropic Filtering | 1x |
| Improve Clarity | Off |
| [BETA] Experimental Sharpening | Off |
| Bloom | On |
| Distortion | Off |
| Cast Shadows | Off |
| Enemy Highlight Color | Yellow (Deuteranopia) |
CONTROLS
| Use/Equip Ability: 1 | Z |
| Use/Equip Ability: 2 | X |
| Use/Equip Ability: 3 | C |
| Use/Equip Ability: Ultimate | V |
| Use Object | F |
| Jump | Mouse Wheel DownSpace Bar |
| Crouch | Left Ctrl |
| Reload | RNone |
| Equip Primary Weapon | 1 |
| Equip Secondary Weapon | 2 |
| Equip Melee Weapon | 3 |
| Equip Spike | 4 |
| Drop Equipped Item | G |
| Equip Last Used Weapon | Q |