428 giorni fa
Config
Mirino
CSGO-32tnt-fSubt-bdsvj-fscJR-JyLXL
Viewmodel
viewmodel_fov 68;viewmodel_offset_x 2;viewmodel_offset_z -2
HUD
hud_scaling 0.85;cl_showloadout true;safezonex 1;safezoney 1
Radar
cl_hud_radar_scale 1;cl_radar_scale 0.3;cl_radar_rotate true;cl_radar_icon_scale_min 0.6
Opzioni di avvio
-console -nojoy -novid -high -d3d9ex -limitvsconst -forcenovsync -softparticlesdefaultoff +mat_disable_fancy_blending 1 +cl_forcepreload 1 +r_dynamic 0 +mat_queue_mode 2 -r_emulate_g
🔤 SteelSeries™ Apex Pro 🖱️Logitech™ G PRO X Superlight 2
🖥️ LG™ UltraGear 34GL750 🎧 Razer™ BlackShark V2
I've been playing CS since 2001, always approaching it from a technical perspective. My settings are meticulously fine-tuned to strike the perfect balance between speed and precision for my hand. This takes into account my forearm length, grip style, and overall playstyle. However, the challenge lies in the in-game settings menu, where sensitivity can only be adjusted to two decimal places. For example, with 400 DPI, a sensitivity of 1.91 results in an eDPI of 764, while 1.92 gives 768. To fine-tune eDPI and align it perfectly with your natural hand movement, you need a precision of 1/10. This is why it's essential to create an autoexec.cfg file and set your sensitivity value there.
Fun fact: The average eDPI of the world's top 10 CS2 players in 2023 was 764.8. For example:
- s1mple: 1236 eDPI
- donk: 1000 eDPI
- m0NESY: 920 eDPI
- XANTARES: 920 eDPI
- ZywOo: 780 eDPI
- SNAX: 768 eDPI
- ropz: 708 eDPI
- NiKo: 616 eDPI
Understanding eDPI and SRAV
eDPI (effective DPI) is the product of your mouse sensitivity multiplier and the physical DPI (dots per inch) of your sensor. A higher DPI makes your cursor move faster and, in theory, more precise. However, in practice, another crucial factor comes into play: SRAV (Smoothness-Related Accuracy Variance).
SRAV determines sensor tracking precision, especially during fast, dynamic movements—exactly the kind of flicks and adjustments required in FPS games. What's important to note is that SRAV varies depending on DPI settings. Some mice achieve their lowest SRAV at 400 DPI, others at 800 or 1600 DPI.
For instance, if you use a Razer DeathAdder V3 and want an eDPI of 1000, the lowest SRAV is achieved at 1600 DPI—almost twice as low as at 400 DPI or anything higher than 1600. This means that for maximum precision, it's best to set the sensor to 1600 DPI and in-game sensitivity to 0.625 (1600 × 0.625 = 1000).
If someone thinks an error margin of 0.1% or 0.2% is insignificant, they should remember that in Counter-Strike, small details matter. Situations like aiming down Long on Dust2, mid on Inferno, or Banana can determine whether you land a headshot—or miss entirely.
Mouse Sensor Evolution
Ten years ago, a good gaming mouse had an SRAV of 0.25–0.3%. Today, solid models have around 0.1%, while the absolute best—such as the Logitech™ G PRO X Superlight 2, currently considered the world's best mouse—have an SRAV of 0. For 400 DPI, this mouse is literally flawless, which explains why nearly all top players use it or its predecessor, now regarded as the second-best mouse in the world.
| DPI | 400 |
| Sensibilità del mouse | 1.945 |
| Moltiplicatore della sensibilità dello zoom | 1 |
| Polling rate | 4000 Hz |
| m_yaw | 0.0165 |
| Luminosità | 75% |
| Scaling mode | Native |
| Rapporto d'aspetto | 12:5 |
| Risoluzione | 2560x1080 |
| Modalità di visualizzazione | Schermo intero |
| Frequenza di aggiornamento | 75 Hz |
| Contrasto giocatore aumentato | On |
| Sincronizzazione verticale | Off |
| Tipo di antialiasing | 4x MSAA |
| Qualità globale delle ombre | Alta |
| Qualità di modelli e texture | Bassa |
| Tipo di filtro delle texture | Anisotropo 4X |
| Qualità degli shader | Bassa |
| Dettagli effetti particellari | Bassa |
| Occlusione ambientale | Off |
| High Dynamic Range (HDR) | Prestazioni |
| FidelityFX Super Resolution (FSR) | Disabilitato (qualità massima) |
| Bassa latenza (NVIDIA Reflex) | On |
| Attiva/disattiva inventario | |
| Avanti | w |
| Indietro | s |
| Movimento laterale a sinistra | a |
| Movimento laterale a destra | d |
| Cammina | space |
| Accovacciati | xzshiftctrl |
| Salta | mouse2 |
| Usa | e |
| Fuoco | mouse1 |
| Fuoco secondario | mouse4 |
| Ricarica | mouse3 |
| Menu radiale delle armi | |
| Seleziona arma precedente | mwheelup |
| Seleziona arma successiva | mwheeldown |
| Ultima arma usata | |
| Lascia arma | r |
| Esamina arma | y |
| Cambia mano dominante in prima persona | f |
| Menu di acquisto | b |
| Acquisto automatico | |
| Riacquista | |
| Arma primaria | |
| Arma secondaria | |
| Armi da mischia | |
| Scorri granate | |
| Esplosivi e trappole | |
| Granata AE | |
| Flashbang | |
| Granata fumogena | |
| Granata diversiva | |
| Molotov/Granata incendiaria | |
| Zeus x27 | |
| Iniezione medica | |
| Accessori | |
| Menu dei graffiti | j |
| Punteggi | tab |
| Mostra l'equipaggiamento della squadra | |
| Attiva/disattiva lo zoom del radar | |
| Richiedi votazione | |
| Scegli squadra | |
| Attiva/disattiva console | ` |
| Segnala | c |
| Messaggio radio | |
| Messaggi radio di comando | |
| Messaggi radio standard | |
| Messaggi radio di rapporto | |
| Messaggio alla squadra | i |
| Messaggio di chat | u |
| Usa il microfono | q |
| Disattiva chat temporaneamente | |
| Chat radiale 1 | |
| Chat radiale 2 | |
| Chat radiale 3 |