il y a 428 jours
Config
Viseur
CSGO-32tnt-fSubt-bdsvj-fscJR-JyLXL
Viewmodel
viewmodel_fov 68;viewmodel_offset_x 2;viewmodel_offset_z -2
HUD
hud_scaling 0.85;cl_showloadout true;safezonex 1;safezoney 1
Radar
cl_hud_radar_scale 1;cl_radar_scale 0.3;cl_radar_rotate true;cl_radar_icon_scale_min 0.6
Options de lancement
-console -nojoy -novid -high -d3d9ex -limitvsconst -forcenovsync -softparticlesdefaultoff +mat_disable_fancy_blending 1 +cl_forcepreload 1 +r_dynamic 0 +mat_queue_mode 2 -r_emulate_g
🔤 SteelSeries™ Apex Pro 🖱️Logitech™ G PRO X Superlight 2
🖥️ LG™ UltraGear 34GL750 🎧 Razer™ BlackShark V2
I've been playing CS since 2001, always approaching it from a technical perspective. My settings are meticulously fine-tuned to strike the perfect balance between speed and precision for my hand. This takes into account my forearm length, grip style, and overall playstyle. However, the challenge lies in the in-game settings menu, where sensitivity can only be adjusted to two decimal places. For example, with 400 DPI, a sensitivity of 1.91 results in an eDPI of 764, while 1.92 gives 768. To fine-tune eDPI and align it perfectly with your natural hand movement, you need a precision of 1/10. This is why it's essential to create an autoexec.cfg file and set your sensitivity value there.
Fun fact: The average eDPI of the world's top 10 CS2 players in 2023 was 764.8. For example:
- s1mple: 1236 eDPI
- donk: 1000 eDPI
- m0NESY: 920 eDPI
- XANTARES: 920 eDPI
- ZywOo: 780 eDPI
- SNAX: 768 eDPI
- ropz: 708 eDPI
- NiKo: 616 eDPI
Understanding eDPI and SRAV
eDPI (effective DPI) is the product of your mouse sensitivity multiplier and the physical DPI (dots per inch) of your sensor. A higher DPI makes your cursor move faster and, in theory, more precise. However, in practice, another crucial factor comes into play: SRAV (Smoothness-Related Accuracy Variance).
SRAV determines sensor tracking precision, especially during fast, dynamic movements—exactly the kind of flicks and adjustments required in FPS games. What's important to note is that SRAV varies depending on DPI settings. Some mice achieve their lowest SRAV at 400 DPI, others at 800 or 1600 DPI.
For instance, if you use a Razer DeathAdder V3 and want an eDPI of 1000, the lowest SRAV is achieved at 1600 DPI—almost twice as low as at 400 DPI or anything higher than 1600. This means that for maximum precision, it's best to set the sensor to 1600 DPI and in-game sensitivity to 0.625 (1600 × 0.625 = 1000).
If someone thinks an error margin of 0.1% or 0.2% is insignificant, they should remember that in Counter-Strike, small details matter. Situations like aiming down Long on Dust2, mid on Inferno, or Banana can determine whether you land a headshot—or miss entirely.
Mouse Sensor Evolution
Ten years ago, a good gaming mouse had an SRAV of 0.25–0.3%. Today, solid models have around 0.1%, while the absolute best—such as the Logitech™ G PRO X Superlight 2, currently considered the world's best mouse—have an SRAV of 0. For 400 DPI, this mouse is literally flawless, which explains why nearly all top players use it or its predecessor, now regarded as the second-best mouse in the world.
| DPI | 400 |
| Sensibilité de la souris | 1.945 |
| Multiplicateur de sensibilité du zoom | 1 |
| Taux de sondage | 4000 Hz |
| m_yaw | 0.0165 |
| Luminosité | 75% |
| Scaling mode | Native |
| Rapport hauteur-largeur | 12:5 |
| Résolution | 2560x1080 |
| Affichage | Plein écran |
| Fréquence de rafraichissement | 75 Hz |
| Contraste subjectif accru | Activé |
| Synchronisation verticale | Désactivé |
| Mode anticrénelage MSAA | 4x MSAA |
| Qualité globale des ombres | Élevée |
| Détail des textures/modèles | Faible |
| Mode de filtrage des textures | Anisotrope 4X |
| Détail des shaders | Faible |
| Détail des particules | Faible |
| Occlusion ambiante | Désactivé |
| Grande gamme dynamique (HDR) | Performance |
| FidelityFX Super Resolution (FSR) | Désactivé (meilleure qualité) |
| Latence faible (NVIDIA Reflex) | Activé |
| Afficher/Masquer l'inventaire | |
| Avancer | w |
| Reculer | s |
| Esquive gauche | a |
| Esquive droite | d |
| Marcher | space |
| S'accroupir | xzshiftctrl |
| Sauter | mouse2 |
| Utiliser | e |
| Tirer | mouse1 |
| Tir secondaire | mouse4 |
| Recharger | mouse3 |
| Menu circulaire des armes | |
| Sélectionner l'arme précédente | mwheelup |
| Sélectionner l'arme suivante | mwheeldown |
| Dernière arme utilisée | |
| Lâcher l'arme | r |
| Examiner l'arme | y |
| Changer de main en vue subjective (gauche/droite) | f |
| Menu d'achat | b |
| Achat automatique | |
| Rachat | |
| Arme principale | |
| Arme secondaire | |
| Armes de corps à corps | |
| Faire défiler les grenades | |
| Explosifs et pièges | |
| Grenade explosive | |
| GSS | |
| Grenade fumigène | |
| Grenade leurre | |
| Cocktail Molotov / grenade incendiaire | |
| Zeus x27 | |
| Seringue médicale | |
| Objets utilitaires | |
| Menu des graffitis | j |
| Tableau des scores | tab |
| Afficher l'équipement de l'équipe | |
| Activer le zoom pour le radar | |
| Proposer un vote | |
| Choisir une équipe | |
| Afficher/Masquer la console | ` |
| Localisation | c |
| Messages radio | |
| Messages radio de commandement | |
| Messages radio standard | |
| Messages de rapport | |
| Message à l'équipe | i |
| Message général | u |
| Utiliser le micro | q |
| Désactiver temporairement le chat vocal | |
| Roue 1 | |
| Roue 2 | |
| Roue 3 |