80 days ago
Config
Launch Options
Crosshair
cl_crosshairgap -0.5;cl_crosshair_outlinethickness 0.5;cl_crosshaircolor_r 255;cl_crosshairalpha 255;cl_crosshair_dynamic_splitdist 7;cl_fixedcrosshairgap 3;cl_crosshaircolor 5;cl_crosshair_dynamic_splitalpha_innermod 1;cl_crosshair_dynamic_splitalpha_outermod 0.5;cl_crosshair_dynamic_maxdist_splitratio 0.3;cl_crosshairthickness 0.5;cl_crosshairusealpha true;cl_crosshairstyle 5;cl_crosshairsize 1
Viewmodel
viewmodel_fov 68;viewmodel_offset_x 2;viewmodel_offset_y 2;viewmodel_offset_z -1
HUD
hud_scaling 0.85;cl_showloadout true;safezonex 1;safezoney 1
Radar
cl_hud_radar_scale 1;cl_radar_scale 0.7;cl_radar_rotate true;cl_radar_icon_scale_min 0.6
Crosshair:
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dot-CSGO-kUKcC-rcKZH-sbXFT-fxrO8-VH5mA
spread-CSGO-dD4WP-f3vtL-MAFji-asaBX-6p74E
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POOL: Dust2/Anubis +Mirage/Ancient
BAN: Inferno/Nuke/Train
*DUST2:
-(ct strana):
*PISTOLJ* = 1 A + 4lower(brza rotacija)
*MID/LOWER PREASURE = 1 A site pasivno, 2 boost short, 1 mid, 1B.
*SHORT/A DEFENCE = 1 Long/car, 2 goose boost, 1 mid, 1 B.
*B AGGRESSIVE = 1 A, 2 rush lower + 2 rush B tunnel (w flashes from upper tunnels or molly car).
*A PASSIVE HOLD = 1 long pit, 1 ct + 1 site, 2B/mid.
*G2/B SITE = 1 (AWP) A, 2 ct/mid(fast rotacije), 2B.
-(t strana):
*PISTOLJ/ A SITE/9PANDAS* = 4 short + 1 Lurk long (XBOX smoke and molly+flash for short).
*LONG ATTACK + SPLIT A = Liquid smoke + flashes / mid doors smoke 3long + 2 contact short.
*HALF BUY/FORCE A SITE = Mid doors smoke + contact top mid + smoke short box+contact.
*SPLIT B = Mid doors smoke, late smoke ct, 3 mid + 2 tunnel.
*B/TUNNEL ATTACK = 1 smoke doors B, 1 smoke in front of tunnel, 1 smoke close to platform + flashes, 2 lower control.
*LOWER PUSH/SPIRIT 3-1-1 = 3 tunnels(1hold upper + 2lower with flash), 2 top mid(1 smoke mid + 1 flashes above tunnel entrance).
*ANUBIS:
-(ct strana):
*PISTOLJ/NAVI* = 4A(3 contact A main +1flashes from camera) + 1B with smoke.
*AGGRESSIVE WATER 2-1-2= 1 Smoke stairs + flashes from mid, 2 push conector +flashes, 2 push main+flashes and smoke B main.
*G2/B MAIN ATTACK = 1 smoke upper B, 1 in front of the molly, 2 flashes B main + 1 mid passive + 1 A passive.
*A DEFENCE = 3 aggressive main + 1 mid + 1 B.
-(t strana):
*PISTOLJ/G2/B* = 1 smoke mid (ide B main) +4 mid/voda.
*B ATTACK= 1 smoke CT, 1 smoke ninja, 1 molly pillar, 1 molly jail + 1 push connector.
*A ATTACK = 1 smoke camera, 1 smoke heaven, 1 molly pillar, 1molly back site + flashes for camera.
*MID/A SPLIT = 3 mid, 2 main.
*B SPLIT = 2 B main contact, 3 connector.
*MID/B SPLIT = 3 mid/ct, 2 main.
*MIRAGE:
-(ct strana):
*PISTOLJ/HEROIC* = 1A ticket, 1 jungle/window, 3B w kit+util.
*MID CONTROL = 3mid(smoke under+boost), 1 A (3flashes), 1B.
*B+MID SUPPORT = 3B(boost on short x2) +1 connector+1ticket.
*A AGGRESIVE = 2 Palace push , 1 default site A + 1B + 1 window.
*B AGGRESIVE = 2 apps push, 2 under push, 1 A ticket.
-(t strana):
*PISTOLJ/A ATTACK* = 4 contact under to connector, 1 ramp(smoke jungle and short from same spot).
*A ATTACK = 1 smoke jungle, 1 smoke ct, 1 smoke stairs, 1 palata molly, 1 lurk under.
*B ATTACK+SMG = smoke window, smoke connector, 2 rush under(los buy uvek ide under), 3 contact B apps.
*B SPLIT = 3 short (smoke window + smoke connector), 2 B apps.
*A SPLIT = Smoke short, smoke window, smoke ticket, smoke jungle, smoke stairs(1 palace, 1 ramp, 3 connector).
***AKO CALL NIJE DA SE RADI FAST EXECUTE DEFAULT MIRAGE JE 3 MID-1 LURK A- 1LURK B***
*ANCIENT:
-(ct strana):
*PISTOLJ/NIP* = 4B +1 mid.
*MID CONTROL = 2 Red + 2 doughnut w molly+nades on heaven + 1 B passive.
*B PUSH = 2 ramp w smoke ramp doors + 2 cave + 1 mid.
*A HOLD = 1 boost A, 1 back site, 1 doughnut, 2B (1 covering red).
*B HOLD = 1B, 2 cave cross,1 mid, 1A.
-(t strana):
*PISTOLJ* = 1 smoke cave, 2 mid, 2 heaven rush, 1 contact main(4 doughnut +1 cisti main).
*A SPLIT = smoke red, smoke heaven, 3 doughnut, 2 main(molly boost + molly back site).
*B ATTACK = smoke long, smoke short, molly heaven, first 2 spawns cave, 2 ramp, 1 from mid covering ramp/heaven.
*5 B ATTACK = 1 smoke long, smoke short, molly backsite, 1 smoke heaven on start, 5 ramp push.
*5 A ATTACK = Smoke ct, smoke doughnut, smoke temple, molly boost, molly backsite.
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DPI | 800 |
Mouse Sensitivity | 1 |
Zoom Sensitivity Multiplier | |
Polling rate | 1000 Hz |
m_yaw | 0.022 |
Brightness | |
Scaling mode | Stretched |
Aspect Ratio | |
Resolution | |
Display Mode | |
Refresh Rate |
Boost Player Contrast | Enabled |
V-Sync | |
Multisampling Anti-Aliasing Mode | |
Global Shadow Quality | |
Model / Texture Detail | |
Texture Filtering Mode | |
Shader Detail | |
Particle Detail | |
Ambient Occlusion | |
High Dynamic Range | |
FidelityFX Super Resolution | |
NVIDIA Reflex Low Latency |
Toggle Inventory Display | i |
Move Forward | w |
Move Backward | s |
Move Left (strafe) | |
Move Right (strafe) | |
Walk | |
Duck | ctrl |
Jump | xspacemwheelup |
Use | e |
Fire | mouse1 |
Secondary Fire | mouse2 |
Reload | r |
Radial Weapon Menu | |
Select Previous Weapon | |
Select Next Weapon | mwheeldown |
Last Weapon Used | q |
Drop Weapon | g |
Inspect Weapon | f |
Switch Viewmodel Left/Right Hand | |
Buy Menu | b |
Autobuy | f3 |
Rebuy | f4 |
Primary Weapon | 1 |
Secondary Weapon | 2 |
Melee Weapons | 3 |
Cycle Grenades | 4 |
Explosives & Traps | 5 |
HE Grenade | 6 |
Flashbang | mouse4 |
Smoke Grenade | 8 |
Decoy Grenade | 9 |
Molotov Cocktail / Incendiary Grenade | mouse5 |
Zeus x27 | |
Medi-Shot | |
Utility Items | |
Graffiti Menu | t |
Scoreboard | tab |
Show Team Equipment | |
Toggle Radar Zoom | |
Call Vote | |
Choose Team | m |
Toggle Console | ` |
Player Ping | |
Radio Message | |
Command Radio Message | |
Standard Radio Message | |
Report Radio Message | |
Team Message | u |
Chat Message | y |
Use Microphone | v |
Temporarily Disable Incoming Chat | |
Chat Wheel 1 | |
Chat Wheel 2 | z |
Chat Wheel 3 |