20 days ago
Crosshair
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RUNLAX
0;P;c;1;o;0.701;0t;1;0l;4;0v;4;0a;0.72;0f;0;1b;0
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m i X i T O
0;P;o;0;d;1;z;1;f;0;0t;1;0l;2;0v;2;0o;0;0a;1;0f;0;1b;0
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Imported Profile 2
0;c;1;P;u;FF00FBFF;h;0;d;1;z;1;0b;0;1t;1;1l;4;1o;0;1a;1;1m;0;1f;0
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Imported Crosshair 11-06-2023 22:47:25
0;P;u;000000FF;h;0;0t;1;0l;4;0v;3;0g;1;0o;0;0a;1;0f;0;1b;0
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VARIANT
0;P;o;1;d;1;z;3;m;1;0b;0;1b;0
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Imported Profile 1
0;s;1;P;u;000000FF;h;0;d;1;f;0;0l;3;0v;3;0o;1;0a;1;0e;0.1;1b;0;S;c;0;s;0.7;o;1
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Crosshair Profile
0
| Rotate | Rotate |
| Fixed Orientation | Based On Side |
| Keep Player Centered | On |
| Minimap Size | 0.9 |
| Minimap Zoom | 1 |
| Minimap Vision Cones | On |
| Show Map Region Names | Always |
| DPI | 800 |
| Sensitivity: Aim | 0.393 |
| Scoped Sensitivity Multiplier | 1 |
| Polling Rate | 1000 Hz |
| ADS Sensitivity Multiplier | 1 |
| Invert Mouse | Off |
| RawInputBuffer | On |
| Display Mode | Fullscreen |
| Resolution | 1920x1080 |
| NVIDIA Reflex Low Latency | On + Boost |
| Multithreaded Rendering | On |
| Material Quality | Med |
| Texture Quality | Low |
| Detail Quality | Low |
| UI Quality | Med |
| Vignette | Off |
| VSync | Off |
| Anti-Aliasing | MSAA 2x |
| Anisotropic Filtering | 4x |
| Improve Clarity | Off |
| [BETA] Experimental Sharpening | Off |
| Bloom | On |
| Distortion | On |
| Cast Shadows | Off |
| Enemy Highlight Color | Red (Default) |
CONTROLS
| Use/Equip Ability: 1 | C |
| Use/Equip Ability: 2 | Q |
| Use/Equip Ability: 3 | 4ė |
| Use/Equip Ability: Ultimate | X |
| Use Object | E |
| Jump | Mouse Wheel UpSpace Bar |
| Crouch | Left Ctrl |
| Reload | R |
| Equip Primary Weapon | 1ą |
| Equip Secondary Weapon | 2č |
| Equip Melee Weapon | 3ę |
| Equip Spike | 5į |
| Drop Equipped Item | G |
| Equip Last Used Weapon |