1 hour ago
Crosshair
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Imported Profile 3
0;P;h;0;f;0;0t;1;0l;4;0o;0;0a;1;0f;0;1b;0
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Imported Crosshair 09-06-2026 00:37:24
0;p;0;s;1;P;u;FFAA33FF;o;1;f;0;0t;1;0l;3;0v;3;0o;0;0a;1;0f;0;1b;0;A;c;0;o;1;d;1;z;1;0b;0;1b;0;S;c;8;s;0.5;o;1
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Imported Profile 1
0;s;1;P;o;1;d;1;0t;1;0l;0;0v;0;0o;0;0a;1;0e;0.999;1t;1;1l;0;1v;6;1o;1;1a;1;1m;0;1f;0
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Imported Profile 2
0;P;c;5;h;0;f;0;0l;3;0v;3;0o;0;0a;1;0f;0;1b;0
| Rotate | Rotate |
| Fixed Orientation | Based On Side |
| Keep Player Centered | Off |
| Minimap Size | 1.1 |
| Minimap Zoom | 0.9 |
| Minimap Vision Cones | On |
| Show Map Region Names | Always |
Angle snapping
| DPI | 1600 |
| Sensitivity: Aim | 0.2 |
| Scoped Sensitivity Multiplier | 0.95 |
| Polling Rate | 1000 Hz |
| ADS Sensitivity Multiplier | 0.95 |
| Invert Mouse | Off |
| RawInputBuffer | On |
| Display Mode | Fullscreen |
| Resolution | |
| NVIDIA Reflex Low Latency | On + Boost |
| Multithreaded Rendering | On |
| Material Quality | Low |
| Texture Quality | Low |
| Detail Quality | Low |
| UI Quality | Low |
| Vignette | Off |
| VSync | |
| Anti-Aliasing | MSAA 2x |
| Anisotropic Filtering | 2x |
| Improve Clarity | Off |
| [BETA] Experimental Sharpening | Off |
| Bloom | Off |
| Distortion | Off |
| Cast Shadows | Off |
| Enemy Highlight Color | Yellow (Deuteranopia) |
CONTROLS
| Use/Equip Ability: 1 | X |
| Use/Equip Ability: 2 | Thumb Mouse Button 2 |
| Use/Equip Ability: 3 | Thumb Mouse Button |
| Use/Equip Ability: Ultimate | C |
| Use Object | F |
| Jump | Space BarMouse Wheel Down |
| Crouch | Left Alt |
| Reload | R |
| Equip Primary Weapon | 1 |
| Equip Secondary Weapon | 2 |
| Equip Melee Weapon | 3 |
| Equip Spike | 4 |
| Drop Equipped Item | G |
| Equip Last Used Weapon |