Counter-Strike

18 saat รถnce
Config

NiลŸangรขh

CSGO-uHGbE-XPp45-fBtX2-PKGMU-jrjjD

Viewmodel

viewmodel_fov 68;viewmodel_offset_x 2.5;viewmodel_offset_y 2;viewmodel_offset_z -2;cl_prefer_lefthanded true

HUD

hud_scaling 0.751939;cl_hud_color 2;cl_showloadout true;safezonex 0.849444;safezoney 0.851707

Radar

cl_hud_radar_scale 0.950247;cl_radar_scale 0.368156;cl_radar_icon_scale_min 0.6

BaลŸlatma Seรงenekleri

-freq 240 -nojoy +fps_max 0 +mat_queue_mode 2 +engine_low_latency_sleep_after_client_tick true -novid +cl_forcepreload 1

๐™ผ๐šข ๐™ฟ๐™ฒ ๐šœ๐š™๐šŽ๐šŒ๐š’๐š๐š’๐šŒ๐šŠ๐š๐š’๐š˜๐š— โ”‚ โžฆ ๐—–๐—ฃ๐—จ: ๐– ๐–ฌ๐–ฃ ๐–ฑ๐—’๐—“๐–พ๐—‡ ๐Ÿฉ ๐Ÿซ๐Ÿช๐Ÿข๐Ÿข๐–ท๐Ÿฅ๐–ฃ โ”‚ โžฆ ๐— ๐—ผ๐˜๐—ต๐—ฒ๐—ฟ๐—ฏ๐—ผ๐—ฎ๐—ฟ๐—ฑ: ๐– ๐—Œ๐–ฑ๐—ˆ๐–ผ๐—„ ๐–ก๐Ÿช๐Ÿง๐Ÿข ๐–ฏ๐–ฑ๐–ฎ ๐–ฑ๐–ฒ โ”‚ โžฆ ๐—š๐—ฃ๐—จ: ๐–ฆ๐–ค๐–ฅ๐–ฎ๐–ฑ๐–ข๐–ค ๐–ฑ๐–ณ๐–ท ๐Ÿง๐Ÿข๐Ÿฉ๐Ÿข ๐–ณ๐–จ ๐–ฆ๐–จ๐–ฆ๐– ๐–ก๐–ธ๐–ณ๐–ค ๐– ๐–ค๐–ฑ๐–ฎ โ”‚ โžฆ ๐—ฅ๐—”๐— : ๐Ÿฅ๐Ÿค๐–ฆ๐–ก (๐Ÿค๐—‘๐Ÿฃ๐Ÿจ๐–ฆ๐–ก) ๐–ช๐—‚๐—‡๐—€๐—Œ๐—๐—ˆ๐—‡ ๐–ฅ๐—Ž๐—‹๐—’ ๐–ฑ๐–พ๐—‡๐–พ๐—€๐–บ๐–ฝ๐–พ ๐–ฃ๐–ฃ๐–ฑ๐Ÿง ๐Ÿจ๐Ÿฆ๐Ÿข๐Ÿข๐–ฌ๐–ณ/๐—Œ ๐–ข๐–ซ๐Ÿฅ๐Ÿค โ”‚ โžฆ ๐— .๐Ÿฎ ๐Ÿฎ๐Ÿฎ๐Ÿด๐Ÿฌ ๐—ฃ๐—–๐—น๐—ฒ ๐—š๐—ฒ๐—ป๐Ÿฐ๐˜…๐Ÿฐ ๐—ก๐—ฉ๐— ๐—ฒ ๐—ฆ๐—ฆ๐——: ๐–ซ๐–พ๐—‘๐–บ๐—‹ ๐–ญ๐–ฌ๐Ÿฉ๐Ÿซ๐Ÿข ๐Ÿค๐–ณ๐–ก ๐Ÿฉ๐Ÿฆ๐Ÿข๐Ÿข๐–ฌ๐–ก/๐—Œ โ”‚ โžฆ ๐—ฃ๐—ผ๐˜„๐—ฒ๐—ฟ ๐—ฆ๐˜‚๐—ฝ๐—ฝ๐—น๐˜†: ๐– ๐—ˆ๐—‹๐—Ž๐—Œ ๐–ค๐—…๐—‚๐—๐–พ ๐Ÿช๐Ÿง๐Ÿข๐–ถ ๐–ฏ๐—…๐–บ๐—๐—‚๐—‡๐—Ž๐—† โ”‚ โžฆ ๐—–๐—ฃ๐—จ ๐—–๐—ผ๐—ผ๐—น๐—ฒ๐—ฟ: ๐–ก๐–พ ๐–ฐ๐—Ž๐—‚๐–พ๐— ๐–ซ๐—‚๐—€๐—๐— ๐–ซ๐—ˆ๐—ˆ๐—‰ ๐Ÿฅ๐Ÿจ๐Ÿข๐—†๐—† โ”‚ โžฆ ๐—™๐—ฎ๐—ป๐˜€: ๐–ก๐–พ ๐–ฐ๐—Ž๐—‚๐–พ๐— ๐–ซ๐—‚๐—€๐—๐— ๐–ถ๐—‚๐—‡๐—€๐—Œ ๐–ซ๐–ท ๐Ÿฃ๐Ÿค๐Ÿข๐—†๐—† ๐–ฏ๐–ถ๐–ญ ๐–ง๐—‚๐—€๐—-๐–ฒ๐—‰๐–พ๐–พ๐–ฝ (๐—‘๐Ÿจ) โ”‚ โžฆ ๐—–๐—ผ๐˜ƒ๐—ฒ๐—ฟ: ๐–ก๐–พ ๐–ฐ๐—Ž๐—‚๐–พ๐— ๐–ซ๐—‚๐—€๐—๐— ๐–ก๐–บ๐—Œ๐–พ ๐Ÿจ๐Ÿข๐Ÿข ๐–ฃ๐–ท โ”‚ โžฆ ๐—ข๐—ฝ๐—ฒ๐—ฟ๐—ฎ๐˜๐—ถ๐—ป๐—ด ๐—ฆ๐˜†๐˜€๐˜๐—ฒ๐—บ: ๐–ถ๐—‚๐—‡๐–ฝ๐—ˆ๐—๐—Œ ๐Ÿฃ๐Ÿฃ ๐–ง๐—ˆ๐—†๐–พ ๐™ด๐šš๐šž๐š’๐š™๐š–๐šŽ๐š—๐š๐šœ โ”‚ โžฆ ๐—›๐—ฒ๐—ฎ๐—ฑ๐—ฝ๐—ต๐—ผ๐—ป๐—ฒ๐˜€: ๐–ฒ๐—๐–พ๐–พ๐—…๐–ฒ๐–พ๐—‹๐—‚๐–พ๐—Œ ๐– ๐—‹๐–ผ๐—๐—‚๐—Œ ๐Ÿฉ+ ๐–ถ๐—‚๐—‹๐–พ๐—…๐–พ๐—Œ๐—Œ โ”‚ โžฆ ๐—ž๐—ฒ๐˜†๐—ฏ๐—ผ๐—ฎ๐—ฟ๐—ฑ: ๐–ฒ๐—๐–พ๐–พ๐—…๐–ฒ๐–พ๐—‹๐—‚๐–พ๐—Œ ๐– ๐—‰๐–พ๐—‘ ๐–ฏ๐—‹๐—ˆ ๐–ณ๐–ช๐–ซ ๐–ฆ๐–พ๐—‡ ๐Ÿฅ โ”‚ โžฆ ๐— ๐—ผ๐˜‚๐˜€๐—ฒ: ๐–ซ๐—ˆ๐—€๐—‚๐—๐–พ๐–ผ๐— ๐–ฏ๐–ฑ๐–ฎ ๐–ท๐Ÿค ๐–ฒ๐–ด๐–ฏ๐–ค๐–ฑ๐–ฒ๐–ณ๐–ฑ๐–จ๐–ช๐–ค โ”‚ โžฆ ๐— ๐—ผ๐˜‚๐˜€๐—ฒ๐—ฝ๐—ฎ๐—ฑ: ๐–ฒ๐—๐–พ๐–พ๐—…๐–ฒ๐–พ๐—‹๐—‚๐–พ๐—Œ ๐–ฐ๐–ข๐–ช ๐–ฏ๐–พ๐—‹๐–ฟ๐—ˆ๐—‹๐—†๐–บ๐—‡๐–ผ๐–พ (๐–ก๐–บ๐—…๐–บ๐—‡๐–ผ๐–พ) โ”‚ โžฆ ๐— ๐—ผ๐—ป๐—ถ๐˜๐—ผ๐—ฟ: ๐–ฌ๐—ˆ๐—‡๐—‚๐—๐—ˆ๐—‹ ๐– ๐–ข๐–ค๐–ฑ ๐–ญ๐—‚๐—๐—‹๐—ˆ ๐–ท๐–น๐Ÿค๐Ÿฉ๐Ÿฅ๐–ด๐–ท๐Ÿค๐–ก๐–ฌ๐–จ๐–จ๐–ฏ๐–ฑ๐–ท ๐Ÿค๐Ÿฉ" ๐Ÿค๐Ÿฆ๐Ÿข ๐–ง๐—“ ๐™ถ๐šŠ๐š–๐šŽ ๐š‚๐šŽ๐š๐š๐š’๐š—๐š๐šœ โ”‚ โžฆ ๐—–๐—ฟ๐—ผ๐˜€๐˜€๐—ต๐—ฎ๐—ถ๐—ฟ: CSGO-uHGbE-XPp45-fBtX2-PKGMU-jrjjD โ”‚ โžฆ ๐——๐—ถ๐˜€๐—ฝ๐—น๐—ฎ๐˜† ๐— ๐—ผ๐—ฑ๐—ฒ: ๐–ฅ๐—Ž๐—…๐—…๐—Œ๐–ผ๐—‹๐–พ๐–พ๐—‡ ๐–ถ๐—‚๐—‡๐–ฝ๐—ˆ๐—๐–พ๐–ฝ โ”‚ โžฆ ๐—”๐˜€๐—ฝ๐—ฒ๐—ฐ๐˜ ๐—ฅ๐—ฎ๐˜๐—ถ๐—ผ: ๐Ÿฃ๐Ÿจ:๐Ÿฃ๐Ÿข โ”‚ โžฆ ๐—ฅ๐—ฒ๐˜€๐—ผ๐—น๐˜‚๐˜๐—ถ๐—ผ๐—ป: ๐Ÿฃ๐Ÿข๐Ÿช๐Ÿข๐—‘๐Ÿฃ๐Ÿข๐Ÿช๐Ÿข โ”‚ โžฆ ๐—•๐—ฟ๐—ถ๐—ด๐—ต๐˜๐—ป๐—ฒ๐˜€๐˜€: ๐Ÿฉ๐Ÿง%
Mouse Settings
DPI 1000
Fare Hassasiyeti 1.5
YakฤฑnlaลŸtฤฑrma Hassasiyeti ร‡arpanฤฑ 1
Polling rate 2000 Hz
m_yaw 0.022
Gรถrรผntรผ Ayarlarฤฑ
Parlaklฤฑk 75%
Scaling mode Stretched
Gรถrรผntรผ Oranฤฑ 1:1
ร‡รถzรผnรผrlรผk 1080x1080
Gรถrรผntรผ Modu Tam Ekran Pencereli
Yenileme Hฤฑzฤฑ
GeliลŸmiลŸ Gรถrรผntรผ
Oyuncu Kontrastฤฑnฤฑ Artฤฑr Etkin
Dikey EลŸitleme Devre DฤฑลŸฤฑ
KeskinliฤŸi YumuลŸatma Modu 8x MSAA
Evrensel Gรถlge Kalitesi DรผลŸรผk
Model / Doku Detayฤฑ DรผลŸรผk
Doku Filtreleme Modu รœรง DoฤŸrusal Sรผzme
Shader Detayฤฑ DรผลŸรผk
Parรงacฤฑk Detayฤฑ DรผลŸรผk
ร‡evre Emilimi Devre DฤฑลŸฤฑ
Yรผksek Dinamik Aralฤฑk Kaliteli
FidelityFX Super Resolution Devre DฤฑลŸฤฑ (En Yรผksek Kalite)
NVIDIA Reflex DรผลŸรผk Gecikme EtkinleลŸtirildi + Yรผkseltildi
Binds
Envanteri Gรถster / Gรถsterme i
ฤฐleri Hareket Etme w
Geri Hareket Etme s
Sola Kayma a
SaฤŸa Kayma d
Yรผrรผ shift
ร‡รถmelme ctrl
Zฤฑplama space
Kullan e
AteลŸ mouse1
ฤฐkincil AteลŸ mouse2
ลžarjรถr DeฤŸiลŸtir r
Radyal Silah Menรผsรผ
ร–nceki Silahฤฑ Seรง mwheelup
Sonraki Silahฤฑ Seรง mwheeldown
Son Kullanฤฑlan Silah
Silahฤฑ Bฤฑrak g
Silahฤฑ ฤฐncele f
Birinci ลŸahฤฑs modelinin baskฤฑn elini deฤŸiลŸtir (sol/saฤŸ) p
Satฤฑn Alma Menรผsรผ b
Otomatik Al f3
Tekrar Al f4
Birincil Silah 1
ฤฐkincil Silah 2
Yakฤฑn DรถvรผลŸ Silahlarฤฑ 3
Bombalarฤฑ DeฤŸiลŸtir
Patlayฤฑcฤฑlar ve Tuzaklar c
El Bombasฤฑ q
FlaลŸ Bombasฤฑ mouse5
Sis Bombasฤฑ x
Yanฤฑltฤฑcฤฑ Bomba z
Molotof Kokteyli / Yanฤฑcฤฑ Bomba mouse4
Zeus x27 4
SaฤŸlฤฑk AลŸฤฑsฤฑ 5
Yardฤฑmcฤฑ Araรงlar
Grafiti Menรผsรผ
Skor Tablosu tab
Takฤฑm Ekipmanฤฑnฤฑ Gรถster
Radar YakฤฑnlaลŸtฤฑrmasฤฑnฤฑ Aรง/Kapat capslock
Oylama BaลŸlat
Takฤฑm Seรง m
Konsolu Aรง / Kapa `
Oyuncu Pingleme mouse3
Telsiz Mesajฤฑ
Komut Telsiz Mesajฤฑ
Standart Telsiz Mesajฤฑ
Rapor Telsiz Mesajฤฑ
Takฤฑm ฤฐletisi u
Sohbet ฤฐletisi y
Mikrofonu Kullan v
Gelen Sohbeti Geรงici Olarak Devre DฤฑลŸฤฑ Bฤฑrak
Sohbet TekerleฤŸi 1
Sohbet TekerleฤŸi 2
Sohbet TekerleฤŸi 3