4 小時前
Config
準星
cl_crosshairgap -1.5;cl_crosshair_outlinethickness 1;cl_crosshaircolor_r 25;cl_crosshaircolor_g 255;cl_crosshairalpha 255;cl_crosshairthickness 1;cl_crosshairusealpha true;cl_crosshairstyle 4;cl_crosshairsize 2.5
Viewmodel
viewmodel_fov 68;viewmodel_offset_x 2.5;viewmodel_offset_y 2;viewmodel_offset_z -2
HUD
cl_hud_color 1;cl_showloadout true
雷達
cl_hud_radar_scale 1.3;cl_radar_scale 0.4;cl_radar_icon_scale_min 1
啟動選項
-allow_third_party_software exec plugg -nojoy -high -softparticlesdefaultoff -novid -threads 9 -nod3dex -noaafonts
//2026-05-13 update:
Unbinded H from jumpthrow bind, no longer working, didn't from the beginning.
Fixed the text ontop after executing e.cfg.
Set MJ text after executing e.cfg from (NOT AVAILABLE) to (UNBINDED).
Set steam launch options to be:
-high -threads 9 -nojoy -testscript "../../csgo/cfg/.vtest" -disable_workshop_command_filtering
//2026-05-09 update:
Fixed a bug where switching crosshairs resulted in everyone of them being green.
Workaround to the 512 character limit has been added when switching crosshairs.
Changed rate to match the maximum amount that the engine clamps automatically to.
//2026-04-25 update:
Minor tweaks to the crosshair toggle tab.
Fixed unner dynamic crosshair, added an existing crosshair that's dynamic.
Added a disclaimer for the crosshair toggle rows.
Added nulls config.
Moved toggle crosshair 0 1 bind from "//MISC" to "//TOGGLE LIST" list.
//2026-03-03:
if cpi == 30000:
sensitivity = 0.031
elif cpi == 1600:
sensitivity = 0.58 # or 0.61
else:
sensitivity = 0.58 # default
return sensitivity
//2026-02-20 UPDATE:
-high -allow_third_party_software -threads 9
-Added crosshair toggle/switcher. Goes through the list of crosshair backwards and forwards.
-Added a tab for visual learners how to add a crosshair.
Keys: F6, F7
F6: Forward
F7: Backwards
SOUND PACK: rename ada.txt -> ada.vsnd_c (ebhit.wav from interium)
Tutorial: "HOW TO ADD CUSTOM SOUNDS TO YOUR CS2 CONFIG (2026)"
(File got removed)
-------------------------------------------------------------------------------
Everything under the line is archived settings.
//NEW:
-freq 181 -threads 9 -allow_third_party_software
//OLD:
-threads 9 +engine_low_latency_sleep_after_client_tick 1 +cl_clock_recvmargin_enable 0 +cl_net_buffer_ticks 0 +cl_tickpacket_recvmargin_enable 0 +sv_merge_changes_after_tick_with_calcdelta 2 +sv_maxunlag 1
2025-11-12:
+exec jump.cfg -allow_third_party_software -freq 181 -threads 9 -high -nod3d9ex1 -nojoy -novid +mat_queue_mode 2 +cl_forcepreload 1
| DPI | 1600 |
| 滑鼠靈敏度 | 0.58 |
| 縮放靈敏度加倍乘數 | |
| Polling rate | 2000 Hz |
| m_yaw |
| 亮度 | 67% |
| Scaling mode | Stretched |
| 畫面長寬比 | 4:3 |
| 解析度 | 1280x960 |
| 顯示模式 | 全螢幕 |
| 更新率 | 181 Hz |
| 強化玩家亮度對比 | |
| 垂直同步 | 已停用 |
| 多點採樣反鋸齒模式 | 無 |
| 全域陰影品質 | 低 |
| 模型 / 材質細節 | 低 |
| 材質過濾模式 | 雙線性 |
| 著色細節 | 低 |
| 粒子細節 | 低 |
| 環境遮蔽 | 已停用 |
| 高動態範圍光映射 | 品質 |
| FidelityFX Super Resolution | 已停用(最高品質) |
| NVIDIA Reflex 低延遲 | 已啟用 |
| 切換物品欄畫面 | |
| 向前 | w |
| 向後 | s |
| 向左(橫移) | a |
| 向右(橫移) | d |
| 走動 | shift |
| 蹲下 | |
| 跳躍 | alt |
| 使用 | e |
| 開火 | mouse1 |
| 次要擊發 | mouse2 |
| 換彈匣 | r |
| 放射狀武器選單 | |
| 選擇前一項武器 | |
| 選擇下一項武器 | |
| 上次使用的武器 | q |
| 丟棄武器 | g |
| 檢視武器 | t |
| 切換左 / 右手模型檢視 | mouse4 |
| 購買選單 | space |
| 自動購買 | |
| 重新購買 | |
| 主要武器 | 1 |
| 次要武器 | 2 |
| 近戰武器 | 3 |
| 切換手榴彈 | |
| 炸藥與陷阱 | 5 |
| 高爆手榴彈 | 4 |
| 閃光彈 | mouse5 |
| 煙霧彈 | c |
| 誘餌手榴彈 | |
| 莫洛托夫汽油彈 / 燃燒手榴彈 | v |
| Zeus x27 | |
| 醫療針 | z |
| 工具 | |
| 塗鴉選單 | |
| 記分板 | tab |
| 顯示隊伍裝備 | |
| 切換雷達縮放 | |
| 投票表決 | |
| 選擇隊伍 | |
| 開關命令列 | f3 |
| 玩家信號 | |
| 無線電訊息 | |
| 無線電指令訊息 | |
| 標準無線電訊息 | b |
| 回報無線電訊息 | |
| 團隊訊息 | |
| 聊天訊息 | |
| 使用麥克風 | f |
| 暫時關閉語音聊天 | |
| 聊天輪盤 1 | |
| 聊天輪盤 2 | |
| 聊天輪盤 3 |