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Config
Trådkors
CSGO-88GBD-NwR4Y-aWdYk-zKA8P-3d2pH
Viewmodel
viewmodel_fov 68;viewmodel_offset_x 2.5;viewmodel_offset_y 2
HUD
hud_scaling 1;cl_hud_color 3;safezonex 1;safezoney 1
Radar
cl_hud_radar_scale 1.1;cl_radar_scale 0.55;cl_radar_icon_scale_min 0.4
Startinnstillinger
-autoexec -novid -tickrate 128 cl_updaterate 128 -console –high -cl_interp_ratio 2 +cl_forcepreload 1
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind a "+left"
bind b "buymenu"
bind d "+right"
bind e "+use"
bind g "drop"
bind "i" "script nadeSavePos()"
bind "i" "radio1"
bind "j" "radio2"
bind "o" "radio3"
bind "l" "say .ready"
bind m "teammenu"
bind alt "player_ping"
bind "o" "script pauseScript()"
bind "p" "bot_place"
bind q "lastinv"
bind r "+reload"
bind s "+back"
bind f "+lookatweapon"
bind u "messagemode2"
bind w "+forward"
bind z "messagemode"
bind "[" "bot_add t"
bind "]" "rcon mp_restartgame 1; mp_restartgame 1"
bind "`" "toggleconsole"
bind "," "give weapon_hegrenade;give weapon_flashbang;give weapon_smokegrenade;give weapon_molotov;sv_infinite_ammo 1"
bind "." "buyammo2"
bind n "+voicerecord"
bind TAB "+showscores"
bind ESCAPE "cancelselect"
bind "INS" "buy ak47; buy m4a4"
bind "DEL" "mute"
bind "HOME" "buy awp"
bind "END" "buy vest"
bind "PGUP" "buy vesthelm"
bind "PAUSE" "pause"
bind left shift "+walk"
bind CTRL "+duck"
bind "F5" "demo_timescale 1"
bind "F6" "demo_timescale 10"
bind "F9" "buy flashbang"
bind "F10" "buy smokegrenade"
bind "F11" "buy molotov"
bind "F12" "buy hegrenade"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind MWHEELDOWN "+jump"
bind MWHEELUP "+jump"
bind "downarrow" "say .swapbot"
bind "uparrow" "say .boost"
bind "rightarrow" "say .nobots"
bind "leftarrow" "say .botplace"
bind "6" "say .flash"
bind "7" "say .stop"
bind "MOUSE_Y" "pitch"
BIND "MOUSE_X" "yaw"
alias "+fire" "cl_hud_color 3;cl_hud_color 6;+attack";
alias "-fire" "cl_hud_color 6;cl_hud_color 3;-attack";
bind "mouse1" "+fire"
cl_autohelp "0"
cl_resend "6"
cl_timeout "9999999"
cl_radar_always_centered "0"
cl_radar_icon_scale_min "0.4"
cl_radar_scale "0.55"
cl_radar_square_with_scoreboard "1"
fps_max "300"
safezonex "1"
safezoney "1"
hud_Scaling "1"
cl_hud_color "3"
cl_hud_radar_scale "1.1"
viewmodel_offset_x "2.5"
viewmodel_offset_y "2"
viewmodel_offset_z "-2
viewmodel_fov "68"
cl_color "0"
cl_crosshair_drawoutline "false"
cl_crosshair_dynamic_maxdist_splitratio "0.300000"
cl_crosshair_dynamic_splitalpha_innermod "1.000000"
cl_crosshair_dynamic_splitalpha_outermod "0.500000"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_friendly_warning "1"
cl_crosshair_outlinethickness "1.000000"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshair_t "0"
cl_crosshairalpha "255"
cl_crosshaircolor "2"
cl_crosshaircolor_b "200"
cl_crosshaircolor_g "255"
cl_crosshaircolor_r "255"
cl_crosshair_recoil "false"
cl_crosshairdot "false"
cl_crosshairgap "-3.000000"
cl_crosshairgap_useweaponvalue false
cl_crosshairsize "3.300000"
cl_crosshairstyle "4"
cl_crosshairthickness "1.0000000"
cl_crosshairusealpha "true"
cl_fixedcrosshairgap "12.700000"
snd_mixahead "0.05"
snd_headphone_pan_exponent "2"
snd_rear_headphone_position "135"
snd_front_headphone_position "45"
snd_headphone_pan_radial_weight "2"
r_drawtracers_firstperson "1"
+cl_show_team_equipment "2"
alias "+jumpaction" "+jump;"
alias "+throwaction" "-attack; -attack2"
alias "-jumpaction" "-jump"
bind c "+jumpaction;+throwaction;"
alias "+runthrow" "+forward;+jump;"
alias "-runthrow" "-jump;-forward"
bind n "+runthrow;+throwaction"
bind "v" "-kniv;slot7"
bind "x" "-kniv;slot8"
bind "y" "-kniv;slot10"
bind "-" "-kniv;slot9
bind "k" "sv_rethrow_last_grenade"
//desubtick
alias +jump_ "+jump;+jump"
alias -jump_ "-jump;-jump;-jump"
alias +duck_ "+duck;+duck"
alias -duck_ "-duck;-duck;-duck"
bind "mwheeldown" "+jump_";
bind "mwheelup" "+jump_";
//jb no clue why doing it like this works lol (but it does trust)
alias +jb "-duck_; +jump_;-jump_"
alias -jb ""
bind mouse5 +jb
//lj
alias _checkw "-forward; alias checkw"
alias +w "+forward; alias checkw _checkw"
alias -w "checkw"
alias +lj "+duck; +jump;-jump; checkw"
alias -lj "-duck"
bind "mouse4" "+lj"
bind "w" "+w"
bind s "+back"
bind a "+left"
bind d "+right"
bind "ctrl" "+duck_"
sensitivity "2.000000"
zoom_sensitivity_ratio "1.040000"
m_yaw 0.022
host_writeconfig
| DPI | 400 |
| Musefølsomhet | 2 |
| Multiplikator for zoomfølsomhet | 1.04 |
| Polling rate | 125 Hz |
| m_yaw | 0.022 |
| Lysstyrke | |
| Scaling mode | Stretched |
| Bildeformat | |
| Oppløsning | |
| Skjermmodus | |
| Oppdateringsfrekvens |
| Øk spillerkontrast | |
| V-Sync | |
| Multisampling-kantutjevningsmodus | |
| Global skyggekvalitet | |
| Modell-/teksturdetaljer | |
| Teksturfiltreringsmodus | |
| Shaderdetaljer | |
| Partikkeldetaljer | |
| Omgivelsesbetinget lys | |
| Høy dynamisk rekkevidde (HDR) | |
| FidelityFX Super Resolution | |
| NVIDIA Reflex – lav forsinkelse |
| Veksle lagervisning | |
| Gå fremover | |
| Gå bakover | s |
| Gå til venstre (sideforflytt) | a |
| Gå til høyre (sideforflytt) | d |
| Gå | |
| Dukk | |
| Hopp | |
| Bruk | e |
| Skyt | |
| Skyt – sekundær | mouse2 |
| Lad om | r |
| Sirkelmeny med våpen | |
| Velg forrige våpen | |
| Velg neste våpen | |
| Sist brukte våpen | q |
| Slipp våpen | g |
| Inspiser våpen | f |
| Bytt venstre-/høyrehendt visningsmodell | |
| Kjøpemeny | b |
| Autokjøp | |
| Gjenkjøp | |
| Primærvåpen | 1 |
| Sekundærvåpen | 2 |
| Nærkampvåpen | 3 |
| Veksle granater | 4 |
| Sprengstoff og feller | 5 |
| HE-granat | |
| Sjokkgranat | v |
| Røykgranat | x |
| Lokkegranat | - |
| Molotovcocktail/branngranat | y |
| Zeus x27 | |
| Helsesprøyte | |
| Nyttegjenstander | |
| Graffitimeny | |
| Resultattavle | tab |
| Vis lagutstyr | |
| Veksle radarzoom | |
| Start avstemning | |
| Velg lag | m |
| Åpne konsoll | ` |
| Spillerpling | alt |
| Radiomelding | |
| Kommandoradiomelding | i |
| Standard radiomelding | j |
| Rapportradiomelding | |
| Lagmelding | u |
| Samtalemelding | z |
| Bruk mikrofon | |
| Slå av innkommende kommunikasjon midlertidig | |
| Samtalehjul 1 | |
| Samtalehjul 2 | |
| Samtalehjul 3 |