575 dagen geleden
Config
Richtkruis
Viewmodel
viewmodel_fov 68;viewmodel_offset_x 2.5;viewmodel_offset_z -1.5
HUD
cl_hud_color 7
Radar
Startopties
-console -language english
-high -console -language english -fullscreen +exec koko.cfg -threads NUMBER
-w xxxx -h xxxx
//QUICKSWITCH
alias +qsw "slot3";alias -qsw "lastinv";bind "Q" +qsw;
CSGO-RVW8N-9xLrV-iC6CM-SWT6v-QCZQM xantares
CSGO-iWRa3-DqFUz-bGwRx-mKUA2-hif4D ropz
CSGO-saXAQ-csfJt-8Tsz5-S9DcH-R4nQD niko
CSGO-DQOs5-XtrnX-NhPje-hBVK4-EFpYF dynamic
CSGO-uUpDS-Esy6B-X5q7p-J4yW4-ycapG UNKNOWN
// afk movements
alias afk-move "afk-move_on"; alias afk-move_on "+forward; +left; +turnleft; blip_on; alias afk-move afk-move_off"; alias afk-move_off "-forward; -left; -turnleft; blip_off; alias afk-move afk-move_on"; bind KEY "afk_move"
bind H "sv_cheats 1; noclip"
//s1binds
alias +forward_s1 "+forward_s1_"
alias +forward_s1_ "+forward; alias +forward_s1; alias -forward_s1 -forward_s1_"
alias -forward_s1 ""
alias -forward_s1_ "-forward; alias -forward_s1; alias +forward_s1 +forward_s1_"
alias +back_s1 "+back_s1_"
alias +back_s1_ "+back; alias +back_s1; alias -back_s1 -back_s1_"
alias -back_s1 ""
alias -back_s1_ "-back; alias -back_s1; alias +back_s1 +back_s1_"
alias +left_s1 "+left_s1_"
alias +left_s1_ "+left; alias +left_s1; alias -left_s1 -left_s1_"
alias -left_s1 ""
alias -left_s1_ "-left; alias -left_s1; alias +left_s1 +left_s1_"
alias +right_s1 "+right_s1_"
alias +right_s1_ "+right; alias +right_s1; alias -right_s1 -right_s1_"
alias -right_s1 ""
alias -right_s1_ "-right; alias -right_s1; alias +right_s1 +right_s1_"
alias +jump_s1 "+jump_s1_"
alias +jump_s1_ "+jump; alias +jump_s1; alias -jump_s1 -jump_s1_"
alias -jump_s1 ""
alias -jump_s1_ "-jump; alias -jump_s1; alias +jump_s1 +jump_s1_"
alias +duck_s1 "+duck_s1_"
alias +duck_s1_ "+duck; alias +duck_s1; alias -duck_s1 -duck_s1_"
alias -duck_s1 ""
alias -duck_s1_ "-duck; alias -duck_s1; alias +duck_s1 +duck_s1_"
alias +attack_s1 "+attack_s1_"
alias +attack_s1_ "+attack; alias +attack_s1; alias -attack_s1 -attack_s1_"
alias -attack_s1 ""
alias -attack_s1_ "-attack; alias -attack_s1; alias +attack_s1 +attack_s1_"
alias s1_binds "bind w +forward_s1; bind s +back_s1; bind a +left_s1; bind d +right_s1; bind space +jump_s1; bind ctrl +duck_s1"
alias s2_binds "bind w +forward; bind s +back; bind a +left; bind d +right; bind space +jump; bind ctrl +duck"
alias chknforward
alias chknback
alias chknleft
alias chknright
alias +nforward "+forward_s1;"
alias +nback "+back_s1;"
alias +nleft "+left_s1;"
alias +nright "+right_s1;"
alias -nforward "-forward_s1;"
alias -nback "-back_s1;"
alias -nleft "-left_s1;"
alias -nright "-right_s1;"
bind w +nforward
bind a +nleft
bind s +nback
bind d +nright
alias +ljnb "-forward_s1;-forward_s1;-forward_s1;-back_s1;-back_s1;-back_s1;+jump_s1;+jump_s1;"
alias -ljnb "-jump_s1;-jump_s1;-jump_s1;"
//lj
alias +lj "+ljnb;+ljnb;+duck_s1;+duck_s1"
alias -lj "-ljnb;-ljnb;-ljnb;-duck_s1;-duck_s1;-duck_s1"
//lj no w release
alias +ljjb "+ljnb;-duck_s1"
alias -ljjb "-ljnb"
//ljright
alias +ljright "+nright;+nright;+lj;+lj"
alias -ljright "-lj;-lj;-lj;"
//ljleft
alias +ljleft "+nleft;+lj"
alias -ljleft "-lj"
| DPI | 1600 |
| Muisgevoeligheid | |
| Vermenigvuldiger zoomgevoeligheid | |
| Polling rate | 1000 Hz |
| m_yaw |
| Helderheid | |
| Scaling mode | Stretched |
| Beeldverhouding | 16:9 |
| Resolutie | 1920x1080 |
| Weergavemodus | Volledig scherm |
| Vernieuwingsfrequentie | 240 Hz |
| Spelerscontrast versterken | |
| V-Sync | Uitgeschakeld |
| MSAA-modus | 2x MSAA |
| Globale schaduwkwaliteit | Hoog |
| Model-/textuurdetail | Laag |
| Textuurfilter | Tweelijnig |
| Shaderdetail | Laag |
| Deeltjesdetail | Laag |
| Omgevingsocclusie | Uitgeschakeld |
| High Dynamic Range | Kwaliteit |
| FidelityFX Super Resolution | Uitgeschakeld (hoogste kwaliteit) |
| Lage latentie met NVIDIA Reflex | Ingeschakeld + Boost |
| Inventaris tonen/verbergen | |
| Vooruit | |
| Achteruit | |
| Naar links (opzij) | |
| Naar rechts (opzij) | |
| Lopen | |
| Duiken | |
| Springen | mwheeldownspace |
| Gebruiken | |
| Schieten | |
| Secundaire wapenfunctie | |
| Herladen | |
| Wapencirkel | |
| Vorig wapen selecteren | |
| Volgend wapen selecteren | |
| Laatst gebruikte wapen | |
| Wapen laten vallen | |
| Wapen bekijken | |
| Viewmodel wijzigen (links- of rechtshandig) | |
| Koopmenu | |
| Automatisch kopen | |
| Opnieuw kopen | |
| Primair wapen | |
| Secundair wapen | |
| Mêleewapens | |
| Van granaat wisselen | mwheelup |
| Explosieven en vallen | |
| HE-granaat | c |
| Flashbang | f |
| Rookgranaat | 4 |
| Afleidingsgranaat | |
| Molotovcocktail/brandgranaat | v |
| Zeus x27 | |
| Herstelinjectie | |
| Hulpvoorwerpen | |
| Graffitimenu | |
| Scorebord | |
| Teamuitrusting tonen | |
| Radarzoom aan/uit | |
| Stemming starten | |
| Team kiezen | |
| Console aan/uit | |
| Spelerping | mouse3 |
| Radiobericht | |
| Commandoradiobericht | |
| Standaardradiobericht | |
| Rapportradiobericht | |
| Teambericht | |
| Chatbericht | |
| Microfoon gebruiken | |
| Inkomende chat tijdelijk uitschakelen | |
| Chatcirkel 1 | |
| Chatcirkel 2 | |
| Chatcirkel 3 |