vor 575 Tagen
Config
Fadenkreuz
Viewmodel
viewmodel_fov 68;viewmodel_offset_x 2.5;viewmodel_offset_z -1.5
HUD
cl_hud_color 7
Radar
Startoptionen
-console -language english
-high -console -language english -fullscreen +exec koko.cfg -threads NUMBER
-w xxxx -h xxxx
//QUICKSWITCH
alias +qsw "slot3";alias -qsw "lastinv";bind "Q" +qsw;
CSGO-RVW8N-9xLrV-iC6CM-SWT6v-QCZQM xantares
CSGO-iWRa3-DqFUz-bGwRx-mKUA2-hif4D ropz
CSGO-saXAQ-csfJt-8Tsz5-S9DcH-R4nQD niko
CSGO-DQOs5-XtrnX-NhPje-hBVK4-EFpYF dynamic
CSGO-uUpDS-Esy6B-X5q7p-J4yW4-ycapG UNKNOWN
// afk movements
alias afk-move "afk-move_on"; alias afk-move_on "+forward; +left; +turnleft; blip_on; alias afk-move afk-move_off"; alias afk-move_off "-forward; -left; -turnleft; blip_off; alias afk-move afk-move_on"; bind KEY "afk_move"
bind H "sv_cheats 1; noclip"
//s1binds
alias +forward_s1 "+forward_s1_"
alias +forward_s1_ "+forward; alias +forward_s1; alias -forward_s1 -forward_s1_"
alias -forward_s1 ""
alias -forward_s1_ "-forward; alias -forward_s1; alias +forward_s1 +forward_s1_"
alias +back_s1 "+back_s1_"
alias +back_s1_ "+back; alias +back_s1; alias -back_s1 -back_s1_"
alias -back_s1 ""
alias -back_s1_ "-back; alias -back_s1; alias +back_s1 +back_s1_"
alias +left_s1 "+left_s1_"
alias +left_s1_ "+left; alias +left_s1; alias -left_s1 -left_s1_"
alias -left_s1 ""
alias -left_s1_ "-left; alias -left_s1; alias +left_s1 +left_s1_"
alias +right_s1 "+right_s1_"
alias +right_s1_ "+right; alias +right_s1; alias -right_s1 -right_s1_"
alias -right_s1 ""
alias -right_s1_ "-right; alias -right_s1; alias +right_s1 +right_s1_"
alias +jump_s1 "+jump_s1_"
alias +jump_s1_ "+jump; alias +jump_s1; alias -jump_s1 -jump_s1_"
alias -jump_s1 ""
alias -jump_s1_ "-jump; alias -jump_s1; alias +jump_s1 +jump_s1_"
alias +duck_s1 "+duck_s1_"
alias +duck_s1_ "+duck; alias +duck_s1; alias -duck_s1 -duck_s1_"
alias -duck_s1 ""
alias -duck_s1_ "-duck; alias -duck_s1; alias +duck_s1 +duck_s1_"
alias +attack_s1 "+attack_s1_"
alias +attack_s1_ "+attack; alias +attack_s1; alias -attack_s1 -attack_s1_"
alias -attack_s1 ""
alias -attack_s1_ "-attack; alias -attack_s1; alias +attack_s1 +attack_s1_"
alias s1_binds "bind w +forward_s1; bind s +back_s1; bind a +left_s1; bind d +right_s1; bind space +jump_s1; bind ctrl +duck_s1"
alias s2_binds "bind w +forward; bind s +back; bind a +left; bind d +right; bind space +jump; bind ctrl +duck"
alias chknforward
alias chknback
alias chknleft
alias chknright
alias +nforward "+forward_s1;"
alias +nback "+back_s1;"
alias +nleft "+left_s1;"
alias +nright "+right_s1;"
alias -nforward "-forward_s1;"
alias -nback "-back_s1;"
alias -nleft "-left_s1;"
alias -nright "-right_s1;"
bind w +nforward
bind a +nleft
bind s +nback
bind d +nright
alias +ljnb "-forward_s1;-forward_s1;-forward_s1;-back_s1;-back_s1;-back_s1;+jump_s1;+jump_s1;"
alias -ljnb "-jump_s1;-jump_s1;-jump_s1;"
//lj
alias +lj "+ljnb;+ljnb;+duck_s1;+duck_s1"
alias -lj "-ljnb;-ljnb;-ljnb;-duck_s1;-duck_s1;-duck_s1"
//lj no w release
alias +ljjb "+ljnb;-duck_s1"
alias -ljjb "-ljnb"
//ljright
alias +ljright "+nright;+nright;+lj;+lj"
alias -ljright "-lj;-lj;-lj;"
//ljleft
alias +ljleft "+nleft;+lj"
alias -ljleft "-lj"
| DPI | 1600 |
| Mausempfindlichkeit | |
| Zoom-Empfindlichkeitsmultiplikator | |
| Abfragerate (Polling Rate) | 1000 Hz |
| m_yaw |
| Helligkeit | |
| Skalierungsmodus (Scaling Mode) | Gestreckt (Stretched) |
| Bildformat | 16:9 |
| Auflösung | 1920x1080 |
| Anzeigemodus | Vollbild |
| Bildwiederholrate | 240 Hz |
| Spielerkontrast verstärken | |
| V-Sync | Deaktiviert |
| Multisampling-Antialiasing-Modus | 2x MSAA |
| Globale Schattenqualität | Hoch |
| Modell-/Texturdetails | Niedrig |
| Texturfiltermodus | Bilinear |
| Shader-Detail | Niedrig |
| Partikeldetails | Niedrig |
| Umgebungsverdeckung | Deaktiviert |
| Hoher Farbkontrast (HDR) | Qualität |
| FidelityFX Super Resolution (FSR) | Deaktiviert (Höchste Qualität) |
| NVIDIA Reflex: niedrige Latenz | Aktiviert + Turbo |
| Inventaranzeige umschalten | |
| Nach vorne bewegen | |
| Nach hinten bewegen | |
| Nach links bewegen | |
| Nach rechts bewegen | |
| Gehen | |
| Ducken | |
| Springen | mwheeldownspace |
| Benutzen | |
| Schießen | |
| Sekundärfeuer | |
| Nachladen | |
| Radiales Waffenmenü | |
| Vorige Waffe auswählen | |
| Nächste Waffe auswählen | |
| Letzte benutzte Waffe | |
| Waffe fallen lassen | |
| Waffe untersuchen | |
| Ansichtsmodell (Links-/Rechtshänder) umschalten | |
| Kaufmenü | |
| Autom. Kauf | |
| Erneut kaufen | |
| Primärwaffe | |
| Sekundärwaffe | |
| Nahkampfwaffen | |
| Granaten durchschalten | mwheelup |
| Sprengstoff & Fallen | |
| Splittergranate | c |
| Blendgranate | f |
| Rauchgranate | 4 |
| Ködergranate | |
| Molotowcocktail/Brandgranate | v |
| Zeus x27 | |
| Heilungsspritze | |
| Hilfsmittel | |
| Graffitimenü | |
| Punktestand | |
| Teamausrüstung anzeigen | |
| Zoom für Radar umschalten | |
| Abstimmung starten | |
| Team wählen | |
| Konsole öffnen | |
| Spielersignale | mouse3 |
| Funknachricht | |
| Befehls-Funkmeldung | |
| Standardfunkmeldung | |
| Bericht-Funkmeldung | |
| Teamnachricht | |
| Chatnachricht | |
| Mikrofon verwenden | |
| Eingehenden Chat vorübergehend deaktivieren | |
| Chatrad 1 | |
| Chatrad 2 | |
| Chatrad 3 |