Valorant

9 hours ago

Crosshair

  • 0;s;1;P;u;000000FF;o;1;d;1;f;0;0b;0;1b;0;S;t;000000FF;o;1

  • 1322

    0;P;u;000000FF;h;0;f;0;0l;3;0v;3;0o;2;0a;1;0f;0;1b;0

  • aspas

    0;P;c;8;u;000000FF;h;0;b;1;f;0;0l;4;0v;4;0o;0;0a;1;0f;0;1b;0

  • 范天帝

    0;P;c;7;o;1;d;1;f;0;0b;0;1b;0

  • donk

    0;s;1;P;c;1;u;000000FF;h;0;f;0;0l;2;0v;2;0o;1;0a;1;0f;0;1b;0;S;t;000000FF

  • 1520

    0;P;h;0;d;1;f;0;0l;5;0o;0;0a;1;0f;0;1b;0

  • florescent

    0;s;1;P;c;5;h;0;f;0;0o;2;0a;1;0f;0;1b;0;S;t;000000FF;o;1

  • TENZ

    0;P;c;5;h;0;0l;4;0v;4;0o;2;0a;1;0f;0;1b;0

MINIMAP
Rotate Rotate
Fixed Orientation Based On Side
Keep Player Centered Off
Minimap Size 1
Minimap Zoom 0.9
Minimap Vision Cones On
Show Map Region Names Always
MOUSE
DPI 1600
Sensitivity: Aim 0.175
Scoped Sensitivity Multiplier 0.75
Polling Rate 1000 Hz
ADS Sensitivity Multiplier 0.75
Invert Mouse Off
RawInputBuffer On
VIDEO - GENERAL
Display Mode Fullscreen
Resolution 1920x1080
NVIDIA Reflex Low Latency On + Boost
VIDEO - GRAPHICS QUALITY
Multithreaded Rendering On
Material Quality Low
Texture Quality Low
Detail Quality Low
UI Quality Low
Vignette Off
VSync Off
Anti-Aliasing None
Anisotropic Filtering 1x
Improve Clarity Off
[BETA] Experimental Sharpening Off
Bloom Off
Distortion Off
Cast Shadows Off
ACCESSIBILITY
Enemy Highlight Color Yellow (Deuteranopia)

CONTROLS

Use/Equip Ability: 1 C
Use/Equip Ability: 2 Q
Use/Equip Ability: 3 E
Use/Equip Ability: Ultimate X
Use Object F
Jump Space BarMouse Wheel Down
Crouch Left Ctrl
Reload R
Equip Primary Weapon 1
Equip Secondary Weapon 2
Equip Melee Weapon 3
Equip Spike 4
Drop Equipped Item G
Equip Last Used Weapon