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e1

e1

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Last changed: May 23, 2020
https://settings.gg/mhr16
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Launch options

-novid -freq 60 -tickrate 128 -treads 12 +mat_disable_fancy_blending 1 +mat_specular 0 -d

Crosshair

cl_crosshairstyle 4;cl_crosshairsize 2.2;cl_crosshairgap -1;cl_crosshairthickness 0.05;cl_crosshair_drawoutline 0;cl_crosshair_outlinethickness 1;cl_crosshaircolor 1;cl_crosshairalpha 255;cl_crosshaircolor_b 50;cl_crosshaircolor_g 250;cl_crosshaircolor_r 50;cl_crosshairgap_useweaponvalue 0;cl_crosshairdot 0;cl_crosshair_dynamic_maxdist_splitratio 0.35;cl_crosshair_dynamic_splitalpha_innermod 1;cl_crosshair_dynamic_splitalpha_outermod 0.5;cl_crosshair_dynamic_splitdist 7;cl_crosshairusealpha 1;cl_fixedcrosshairgap 3;cl_crosshair_t 0;hud_showtargetid 1;

Viewmodel

viewmodel_fov 60;viewmodel_offset_x 1;viewmodel_offset_y 1;viewmodel_offset_z -1;cl_righthand 1;

Weapon Movement

cl_viewmodel_shift_left_amt 1.5;cl_viewmodel_shift_right_amt 0.75;viewmodel_recoil 1;cl_bob_lower_amt 21;cl_bobamt_lat 0.4;cl_bobamt_vert 0.25;cl_bobcycle 0.98;

Settings
Mouse Settings
DPI
Sensitivity1.70
Zoom Sensitivity1.00
Polling Rate1000 Hz
Mouse AccelerationOFF
Raw InputON
Windows Sensitivity6/11
eDPI0
360° distance
Video Settings
Brightness90%
Color ModeComputer Monitor
Aspect Ratio5:4
Resolution1280x1024 (stretched)
Global Shadow QualityVery Low
Model / Texture DetailLow
Effect DetailLow
Shader DetailLow
Multicore RenderingEnabled
Multisampling Anti-Aliasing ModeNone
FXAA Anti-AliasingEnabled
Texture Filtering ModeBilinear
Wait for Vertical SyncDisabled
Motion BlurDisabled