tuk3kCS
SteamShare
https://settings.gg/tuk3k
Counter-Strike 2
🕒 6 months ago
Config
Launch Options
-console -novid -nojoy -freq 144 -tickrate 128 -nod3d9ex
Crosshair
CSGO-7PZrU-i3cDj-cZwct-77m3W-ByUrC
Viewmodel
viewmodel_fov 68;viewmodel_offset_x 2.5;viewmodel_offset_y 0;viewmodel_offset_z -1.5;cl_righthand 1;viewmodel_presetpos 3
HUD
hud_scaling 0.85;cl_hud_color 0;cl_showloadout 1;safezonex 1;safezoney 1
Radar
cl_hud_radar_scale 1;cl_radar_scale 0.4;cl_radar_always_centered 0;cl_radar_rotate 1;cl_radar_icon_scale_min 1
• resolution: 5:4 1280x1024
• DPI: 1600
• sensitivity: 0.45
-console -novid -nojoy -freq 144 -tickrate 128 -nod3d9ex +exec autoexec.cfg
//fps limit
fps_max "0";
fps_max_menu "0";
//ingame status
net_graph "1";
net_graphheight "64";
net_graphholdsvframerate "0";
net_graphmsecs "400";
net_graphpos "1";
net_graphproportionalfont "0";
net_graphshowinterp "1";
net_graphshowlatency "1";
net_graphshowsvframerate "0";
net_graphsolid "1";
net_graphtext "1";
//radar
cl_radar_always_centered "0";
cl_radar_icon_scale_min "1.0";
cl_radar_rotate "1";
cl_radar_scale "0.4";
cl_radar_square_with_scoreboard "1";
cl_teamid_overhead_mode 2;
//show damage given
con_filter_text damage given;
con_filter_text_out Player:;
con_filter_enable 2;
developer 1;
con_enable 1;
//brightness increase
mat_monitorgamma 1.6;
//sound
volume "0.7";
voice_scale "0.8";
snd_musicvolume “0”
snd_menumusic_volume “0”
snd_roundend_volume “0”
snd_roundstart_volume “0”
snd_deathcamera_volume “0”
snd_mapobjective_volume “0”
snd_tensecondwarning_volume "0.1";
//fps boost
cl_autohelp 0;
cl_disablefreezecam 1;
cl_disablehtmlmotd 1;
cl_freezecameffects_showholiday 0;
cl_showhelp 0;
gameinstructor_enable 0;
mat_queue_mode -1;
r_drawtracers_firstperson 1;
r_dynamic 0;
//change hands direction
bindtoggle "q" cl_righthand 0 1;
//clear decals
bind shift "+speed; r_cleardecals";
//voice chat
bind "v" "+voicerecord";
bind "z" "radio";
//decrease delay
cl_updaterate 128;
cl_interp_ratio 1;
cl_interp "0.015625";
//crosshair
cl_crosshairalpha 200;
cl_crosshaircolor 1;
cl_crosshairdot 0;
cl_crosshairgap -3;
cl_crosshairsize 5;
cl_crosshairstyle 4;
cl_crosshairusealpha 1;
cl_crosshairthickness 1;
cl_crosshair_drawoutline 0;
cl_crosshaircolor_b 0;
cl_crosshaircolor_g 0;
cl_crosshaircolor_r 255;
//viewmodel
viewmodel_fov 68;
viewmodel_offset_x 2.5;
viewmodel_offset_y 0;
viewmodel_offset_z -1.5;
viewmodel_presetpos 3;
cl_viewmodel_shift_left_amt 1.5;
cl_viewmodel_shift_right_amt 0.75;
viewmodel_recoil 0;
//mouse
sensitivity 0.45;
m_mouseaccel2 "0";
m_mouseaccel1 "0";
m_customaccel "0";
m_mousespeed "0";
//jump throw
alias “+jumpaction” “+jump;”
alias “+throwaction” “-attack; -attack2”;
alias “-jumpaction” “-jump”;
bind alt “+jumpaction; +throwaction;”
//no switch weapon
cl_autowepswitch "0";
DPI | 1600 |
Mouse Sensitivity | 0.45 |
Zoom Sensitivity Multiplier | 1 |
HZ | 1000 Hz |
m_yaw | 0.022 |
Pointer Speed (Windows) | 6 / 11 |
EDPI | 720 |
cm/360° | 57.73 cm |
Brightness | |
Aspect Ratio | Missing "cs2_video.txt" file |
Resolution | Missing "cs2_video.txt" file |
Display Mode | Missing "cs2_video.txt" file |
Refresh Rate | Missing "cs2_video.txt" file |
Boost Player Contrast | Enabled |
Wait for Vertical Sync | Missing "cs2_video.txt" file |
Multisampling Anti-Aliasing Mode | Missing "cs2_video.txt" file |
Global Shadow Quality | Missing "cs2_video.txt" file |
Model / Texture Detail | Missing "cs2_video.txt" file |
Texture Filtering Mode | Missing "cs2_video.txt" file |
Shader Detail | Missing "cs2_video.txt" file |
Particle Detail | Missing "cs2_video.txt" file |
Ambient Occlusion | Missing "cs2_video.txt" file |
High Dynamic Range | Missing "cs2_video.txt" file |
FidelityFX Super Resolution | Missing "cs2_video.txt" file |
NVIDIA Reflex Low Latency | Missing "cs2_video.txt" file |