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tuk3kCS

tuk3kCS

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Counter-Strike 2
🕒 6 months ago
Config

Launch Options

-console -novid -nojoy -freq 144 -tickrate 128 -nod3d9ex

Crosshair

CSGO-7PZrU-i3cDj-cZwct-77m3W-ByUrC

Viewmodel

viewmodel_fov 68;viewmodel_offset_x 2.5;viewmodel_offset_y 0;viewmodel_offset_z -1.5;cl_righthand 1;viewmodel_presetpos 3

HUD

hud_scaling 0.85;cl_hud_color 0;cl_showloadout 1;safezonex 1;safezoney 1

Radar

cl_hud_radar_scale 1;cl_radar_scale 0.4;cl_radar_always_centered 0;cl_radar_rotate 1;cl_radar_icon_scale_min 1

• resolution: 5:4 1280x1024 • DPI: 1600 • sensitivity: 0.45 -console -novid -nojoy -freq 144 -tickrate 128 -nod3d9ex +exec autoexec.cfg //fps limit fps_max "0"; fps_max_menu "0"; //ingame status net_graph "1"; net_graphheight "64"; net_graphholdsvframerate "0"; net_graphmsecs "400"; net_graphpos "1"; net_graphproportionalfont "0"; net_graphshowinterp "1"; net_graphshowlatency "1"; net_graphshowsvframerate "0"; net_graphsolid "1"; net_graphtext "1"; //radar cl_radar_always_centered "0"; cl_radar_icon_scale_min "1.0"; cl_radar_rotate "1"; cl_radar_scale "0.4"; cl_radar_square_with_scoreboard "1"; cl_teamid_overhead_mode 2; //show damage given con_filter_text damage given; con_filter_text_out Player:; con_filter_enable 2; developer 1; con_enable 1; //brightness increase mat_monitorgamma 1.6; //sound volume "0.7"; voice_scale "0.8"; snd_musicvolume “0” snd_menumusic_volume “0” snd_roundend_volume “0” snd_roundstart_volume “0” snd_deathcamera_volume “0” snd_mapobjective_volume “0” snd_tensecondwarning_volume "0.1"; //fps boost cl_autohelp 0; cl_disablefreezecam 1; cl_disablehtmlmotd 1; cl_freezecameffects_showholiday 0; cl_showhelp 0; gameinstructor_enable 0; mat_queue_mode -1; r_drawtracers_firstperson 1; r_dynamic 0; //change hands direction bindtoggle "q" cl_righthand 0 1; //clear decals bind shift "+speed; r_cleardecals"; //voice chat bind "v" "+voicerecord"; bind "z" "radio"; //decrease delay cl_updaterate 128; cl_interp_ratio 1; cl_interp "0.015625"; //crosshair cl_crosshairalpha 200; cl_crosshaircolor 1; cl_crosshairdot 0; cl_crosshairgap -3; cl_crosshairsize 5; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 1; cl_crosshair_drawoutline 0; cl_crosshaircolor_b 0; cl_crosshaircolor_g 0; cl_crosshaircolor_r 255; //viewmodel viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 3; cl_viewmodel_shift_left_amt 1.5; cl_viewmodel_shift_right_amt 0.75; viewmodel_recoil 0; //mouse sensitivity 0.45; m_mouseaccel2 "0"; m_mouseaccel1 "0"; m_customaccel "0"; m_mousespeed "0"; //jump throw alias “+jumpaction” “+jump;” alias “+throwaction” “-attack; -attack2”; alias “-jumpaction” “-jump”; bind alt “+jumpaction; +throwaction;” //no switch weapon cl_autowepswitch "0";
Mouse settings
DPI1600
Mouse Sensitivity0.45
Zoom Sensitivity Multiplier1
HZ1000 Hz
m_yaw0.022
Pointer Speed (Windows)6 / 11
EDPI720
cm/360°57.73 cm
Video
Brightness
Aspect RatioMissing "cs2_video.txt" file
ResolutionMissing "cs2_video.txt" file
Display ModeMissing "cs2_video.txt" file
Refresh RateMissing "cs2_video.txt" file
Advanced Video
Boost Player ContrastEnabled
Wait for Vertical SyncMissing "cs2_video.txt" file
Multisampling Anti-Aliasing ModeMissing "cs2_video.txt" file
Global Shadow QualityMissing "cs2_video.txt" file
Model / Texture DetailMissing "cs2_video.txt" file
Texture Filtering ModeMissing "cs2_video.txt" file
Shader DetailMissing "cs2_video.txt" file
Particle DetailMissing "cs2_video.txt" file
Ambient OcclusionMissing "cs2_video.txt" file
High Dynamic RangeMissing "cs2_video.txt" file
FidelityFX Super ResolutionMissing "cs2_video.txt" file
NVIDIA Reflex Low LatencyMissing "cs2_video.txt" file