Download Config
Launch Options
-tickrate 128 -novid
Crosshair
cl_crosshairstyle 4;cl_crosshairsize 1.5;cl_crosshairgap -3.1;cl_crosshairthickness 1;cl_crosshair_drawoutline 0;cl_crosshairdot 0;cl_crosshaircolor 5;cl_crosshaircolor_r 0;cl_crosshaircolor_g 255;cl_crosshaircolor_b 255;cl_crosshairusealpha 1;cl_crosshairalpha 255;cl_crosshairgap_useweaponvalue 0;cl_crosshair_t 0
Viewmodel
viewmodel_fov 68;viewmodel_offset_x 2.5;viewmodel_offset_y 0;viewmodel_offset_z -1.9;cl_righthand 1;viewmodel_presetpos 0
Weapon Movement
cl_viewmodel_shift_left_amt 1.5;cl_viewmodel_shift_right_amt 0.75;viewmodel_recoil 0;cl_bob_lower_amt 10;cl_bobamt_lat 0.1;cl_bobamt_vert 0.1
Proporcje ekranu: 4:3
Rozdzielczość:1280x1024
Tryb wyświetlania:Full screen
Ogólna jakość cieni: Low
Szczegóły modeli/tekstur: Medium
Szczegóły efektów: Low
Detale shadera: Medium
Zwiększ kontrast graczy: Enable
Renderowanie wielordzeniowe: Enable
Tryb antyaliasingu (multisampling): 4x
Antyaliasing FXAA : Enable
Tryb filtrowania tekstur: 16x
Czekaj na synchronizację pionową: Disabled
Rozmycie: Disabled
DPI | 1000 |
Mouse Sensitivity | 0.67 m_yaw: 0.022 (default) |
Zoom Sensitivity | 0.9 |
Polling Rate | 1000 Hz |
Raw Input | ON |
Mouse Acceleration | 1.05 |
Windows Sensitivity | 6/11 |
EDPI | 670 |
cm/360° | 62.04 cm |
Brightness | 130% |
Color Mode | Television |
Aspect Ratio | |
Resolution | |
Display Mode | |
Global Shadow Quality | |
Model / Texture Detail | |
Effect Detail | |
Shader Detail | |
Boost Player Constrast | Enabled |
Multicore Rendering | |
Multisampling Anti-Aliasing Mode | |
FXAA Anti-Aliasing | |
Texture Filtering Mode | |
Wait for Vertical Sync | |
Motion Blur |