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Bibanezu

Bibanezu

Steam profile
Last changed: July 2, 2020
https://settings.gg/bibanezu
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Launch options

-novid -tickrate 128 -high -threads 16 +cl_updaterate 128 +cl_cmdrate 128 +mat_queue_mode 2 -freq 144 -refresh 144 -d3dx9

Crosshair

cl_crosshairstyle 4;cl_crosshairsize 1.664271;cl_crosshairgap -2;cl_crosshairthickness 1.01695;cl_crosshair_drawoutline 0;cl_crosshair_outlinethickness 1;cl_crosshaircolor 5;cl_crosshairalpha 255;cl_crosshaircolor_b 195.215607;cl_crosshaircolor_g 255;cl_crosshaircolor_r 0;cl_crosshairgap_useweaponvalue 0;cl_crosshairdot 0;cl_crosshair_dynamic_maxdist_splitratio 0.35;cl_crosshair_dynamic_splitalpha_innermod 1;cl_crosshair_dynamic_splitalpha_outermod 0.5;cl_crosshair_dynamic_splitdist 7;cl_crosshairusealpha 1;cl_fixedcrosshairgap 3;cl_crosshair_t 0;hud_showtargetid 1;

Viewmodel

viewmodel_fov 68;viewmodel_offset_x 2.5;viewmodel_offset_y 0;viewmodel_offset_z -2;cl_righthand 1;

Weapon Movement

cl_viewmodel_shift_left_amt 1.5;cl_viewmodel_shift_right_amt 0.75;viewmodel_recoil 1;cl_bob_lower_amt 21;cl_bobamt_lat 0.33;cl_bobamt_vert 0.14;cl_bobcycle 0.98;

Mouse Settings
DPI400
Sensitivity2.00
Zoom Sensitivity1.20
Polling Rate1000 Hz
Mouse AccelerationOFF
Raw InputON
Windows Sensitivity6/11
eDPI800
360° distance51.95 cm
Video Settings
Brightness120%
Color ModeComputer Monitor
Aspect Ratio4:3
Resolution1280x960 (stretched)
Global Shadow QualityVery Low
Model / Texture DetailLow
Effect DetailLow
Shader DetailLow
Multicore RenderingEnabled
Multisampling Anti-Aliasing Mode4x MSAA
FXAA Anti-AliasingDisabled
Texture Filtering ModeAnisotropic 4X
Wait for Vertical SyncDisabled
Motion BlurDisabled