
MUSAE999
SteamShare
https://settings.gg/MUSAE999
Counter-Strike 2
🕒 7 months ago
Config
Launch Options
-high -console -fullscreen -novid -tickrate 128 -w 1580 -h 1050
Crosshair
CSGO-JMOnx-cFmoU-UdWsm-MA4AH-PHPYE
Viewmodel
viewmodel_fov 65;viewmodel_offset_x 2;viewmodel_offset_y 2;viewmodel_offset_z -1.5;cl_righthand 1;viewmodel_presetpos 2
HUD
hud_scaling 0.88;cl_hud_color 1;cl_showloadout 1;safezonex 1;safezoney 1
Radar
cl_hud_radar_scale 0.91;cl_radar_scale 0.4;cl_radar_always_centered 1;cl_radar_rotate 1;cl_radar_icon_scale_min 1
1580x1050 /CUSTOM-SCRETCHED/
(BenQ XL2566K 360Hz Monitor Settings):
- DyAc+: Off
- Mode: FPS1
- Brightness: 80
- Contrast: 50
- Black eQualizer: 15
- Sharpness: 7
- Color Vibrance: 20
- Gamma: 3
- Low Blue Light: 0
- Color Temperature: User Define (R: 95, G: 100, B: 100)
- AMA: Premium
DPI | 400 |
Mouse Sensitivity | 2 |
Zoom Sensitivity Multiplier | 1.1 |
HZ | 2000 Hz |
m_yaw | 0.022 |
Pointer Speed (Windows) | 6 / 11 |
EDPI | 800 |
cm/360° | 51.95 cm |
Brightness | 110% |
Aspect Ratio | 3:2 |
Resolution | 1580x1050 (STRETCHED) |
Display Mode | Fullscreen |
Refresh Rate | 360 Hz |
Boost Player Contrast | Enabled |
Wait for Vertical Sync | Disabled |
Multisampling Anti-Aliasing Mode | 4x MSAA |
Global Shadow Quality | Medium |
Model / Texture Detail | Medium |
Texture Filtering Mode | Anisotropic 4X |
Shader Detail | Low |
Particle Detail | Low |
Ambient Occlusion | Medium |
High Dynamic Range | Performance |
FidelityFX Super Resolution | Disabled (Highest Quality) |
NVIDIA Reflex Low Latency | Enabled |