SnacKZ1
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https://settings.gg/SnacKZ1
Counter-Strike 2
🕒 4 months ago
Config
Launch Options
-tickrate 128 +mat_queue_mode 2 -allow_third_party_software -language english +exec binds +cl_updaterate 128 +cl_cmdrate 128 -threads 17
Crosshair
CSGO-Doh7F-rwVKV-mHLpE-75KAN-5tbJD
Viewmodel
viewmodel_fov 68;viewmodel_offset_x 2.5;viewmodel_offset_y 2;viewmodel_offset_z -2;cl_righthand 1;viewmodel_presetpos 0
HUD
hud_scaling 1;cl_hud_color 0;cl_showloadout 1;safezonex 1;safezoney 1
Radar
cl_hud_radar_scale 1.1;cl_radar_scale 0.601975;cl_radar_always_centered 1;cl_radar_rotate 1;cl_radar_icon_scale_min 0.6
✨CPU: AMD Ryzen 7 7800x3D
✨GPU: Palit GeForce RTX 4070 Ti
✨Mainboard: ASUS ROG Strix B650
✨RAM: Corsair Vangeance 32GB l 6000MHz
✨Monitor: BenQ XL2566K 360Hz
✨Mouse: Logitech Superlight 2
✨Mousepad: QCK +
✨Keyboard: Corsair K63
✨Headset: HyperX Cloud 2 Wireless
DPI | 400 |
Mouse Sensitivity | 2 |
Zoom Sensitivity Multiplier | 1 |
HZ | 2000 Hz |
m_yaw | 0.022 |
Pointer Speed (Windows) | 6 / 11 |
EDPI | 800 |
cm/360° | 51.95 cm |
Brightness | 103% |
Aspect Ratio | 16:9 |
Resolution | 1920x1080 |
Display Mode | Fullscreen |
Refresh Rate | 240 Hz |
Boost Player Contrast | Enabled |
Wait for Vertical Sync | Disabled |
Multisampling Anti-Aliasing Mode | 4x MSAA |
Global Shadow Quality | High |
Model / Texture Detail | Very High |
Texture Filtering Mode | Anisotropic 4X |
Shader Detail | High |
Particle Detail | High |
Ambient Occlusion | Medium |
High Dynamic Range | Quality |
FidelityFX Super Resolution | Disabled (Highest Quality) |
NVIDIA Reflex Low Latency | Enabled |