//(Created by JespeRCompeX - Last Update: 26-10-2019)
//visit http://twitch.tv/JespeRCompeX
"lang"
{
"Language" "English"
"Tokens"
{ 
// ---------------------------------------------------------------------------------------------
// GAMEUI_ENGLISH.txt

		
"Chat_SavePlayer_Savior"				" ** You just saved %s1 by killing %s2! **"
"Chat_SavePlayer_Saved"					" ** %s1 just saved you by killing %s2! **"
"Chat_SavePlayer_Spectator"				" ** %s1 just saved %s2 by killing %s3! **"

"Cstrike_TitlesTXT_Game_teammate_attack"                " %s1 Attacked A Teammate"
"Cstrike_TitlesTXT_Switch_To_BurstFire"		        "Burst-Fire"
"Cstrike_TitlesTXT_Switch_To_FullAuto"			"Automatic"
"Cstrike_TitlesTXT_Switch_To_SemiAuto"			"Semi-Automatic"

"Player_Cash_Award_Kill_Teammate"		        " %s1: Teamkill"
"Player_Cash_Award_Killed_Enemy_Generic"                " %s1: Kill"
"Player_Cash_Award_Killed_Enemy"		        " %s1: %s2 Award"
"Player_Cash_Award_Bomb_Planted"		        " %s1: C4 planted"
"Player_Cash_Award_Bomb_Defused"		        " %s1: C4 defused"
"Player_Cash_Award_Rescued_Hostage"		        " %s1: Hostage rescued"
"Player_Cash_Award_Interact_Hostage"	                " %s1: Hostage reached"
"Player_Cash_Award_Respawn"			        " %s1: Respawn"
"Player_Cash_Award_Get_Killed"			        " %s1: Award for being eliminated"
"Player_Cash_Award_Damage_Hostage"		        " %s1: Hostage wounded"
"Player_Cash_Award_Kill_Hostage"		        " %s1: Hostage killed"
"Player_Point_Award_Killed_Enemy"		        " %s1 point: %s2 Award"
"Player_Point_Award_Killed_Enemy_Plural"	        " %s1 points: %s2 Award"
"Player_Point_Award_Assist_Enemy"		        " %s1 point: assist in killing %s2"
"Player_Point_Award_Assist_Enemy_Plural"	        " %s1 points: assist in killing %s2"

"Panorama_HUD_playerid_diffteam"			"<font color='#FFFFFF'>{s:player_name}</font>"
"Panorama_FreezePanel_DamageTaken"		        "<font color='#A0A0A0'>Damage taken:  </font><font color='#ff0000'><b>{d:damage_taken}</b></font> <font color='#A0A0A0'> in</font> <font color='#ff0000'><b>{d:hits_taken} hit </b></font> <font color='#A0A0A0'>from {s:killer_name}</font>"
"Panorama_FreezePanel_DamageGiven"		        "<font color='#A0A0A0'>Damage given:  </font><font color='#00ff00'><b>{d:damage_given}</b></font> <font color='#A0A0A0'> in</font> <font color='#00ff00'><b>{d:hits_given} hit </b></font> <font color='#A0A0A0'>to {s:killer_name}</font>"
"Panorama_FreezePanel_DamageTaken_Multi"		"<font color='#A0A0A0'>Damage taken:  </font><font color='#ff0000'><b>{d:damage_taken}</b></font> <font color='#A0A0A0'> in</font> <font color='#ff0000'><b>{d:hits_taken} hits </b></font> <font color='#A0A0A0'>from {s:killer_name}</font>"
"Panorama_FreezePanel_DamageGiven_Multi"		"<font color='#A0A0A0'>Damage given:  </font><font color='#00ff00'><b>{d:damage_given}</b></font> <font color='#A0A0A0'> in</font> <font color='#00ff00'><b>{d:hits_given} hits </b></font> <font color='#A0A0A0'>to {s:killer_name}</font>"

"SFUI_TitlesTXT_Fire_in_the_hole"                       "Grenade"
"SFUI_TitlesTXT_Molotov_in_the_hole"                    "Molotov"
"SFUI_TitlesTXT_Incendiary_in_the_hole"                 "Incendiary"
"SFUI_TitlesTXT_Flashbang_in_the_hole"                  "Flashbang"
"SFUI_TitlesTXT_Smoke_in_the_hole"                      "Smoke"
"SFUI_TitlesTXT_Decoy_in_the_hole"                      "Decoy"


"SFUI_Lobby_Prime_Active"			"Prime: ON"
"SFUI_Lobby_Prime_InActive"			"Prime: OFF"		
		
		
"Game_radio"					"%s1 : %s2"
"Game_radio_location"				"%s1 (%s2) : %s3"
"Cstrike_Chat_CT_Loc"				"(CT) %s1: %s3 :  %s2"
"Cstrike_Chat_CT"				"(CT) %s1 :  %s2"
"Cstrike_Chat_T_Loc"				"(Terrorist) %s1 (%s3) :  %s2"
"Cstrike_Chat_T"				"(Terrorist) %s1 :  %s2"
"Cstrike_Chat_CT_Dead"				"*DEAD*(CT) %s1 :  %s2"
"Cstrike_Chat_T_Dead"				"*DEAD*(Terrorist) %s1 :  %s2"
"Cstrike_Chat_Spec"				"(Spectator) %s1 :  %s2"
"Cstrike_Chat_All"				"%s1 : %s2"
"Cstrike_Chat_AllDead"				"*DEAD* %s1 : %s2"
"Cstrike_Chat_AllSpec"				"*SPEC* %s1 : %s2"
"Cstrike_Name_Change"				"* %s1 changed name to %s2"
// SFUI_ENGLISH.txt
// ---------------------------------------------------------------------------------------------
}

// - white
// - red
// - Team color(may cause player's color dot before symbol)
// - green
// - light green
// - green(money awards)
// - light red
// - CT color
//  - T color
// - light blue
// - blue
// -  violet
// - light red 2


}

