"VideoConfig"
{
    "setting.cl_gib_allow"                  "0"     // Disables gore and gib effects.
    "setting.cl_particle_fallback_base"     "4"     // Sets base fallback level for particles.
    "setting.cl_particle_fallback_multiplier" "20"  // Increases particle fallback scaling.
    "setting.cl_ragdoll_maxcount"           "0"     // Disables ragdoll bodies entirely.
    "setting.cl_ragdoll_self_collision"     "0"     // Disables ragdoll self-collision.

    "setting.mat_forceaniso"                "0"     // Disables anisotropic filtering.
    "setting.mat_mip_linear"                "0"     // Disables linear mipmapping.
    "setting.stream_memory"                 "160000"     // Minimizes texture streaming memory.
    "setting.mat_picmip"                    "5"     // Sets lowest texture quality.
    "setting.particle_cpu_level"            "0"     // Sets particle quality to lowest.

    "setting.r_createmodeldecals"           "0"     // Disables decals on models.
    "setting.r_decals"                      "0"     // Disables all decals.
    "setting.r_lod_switch_scale"            "0.01"  // Forces aggressive LOD switching.

    "setting.shadow_enable"                 "0"     // Disables all shadows.
    "setting.shadow_depth_dimen_min"        "0"     // Sets minimum shadow depth resolution.
    "setting.shadow_depth_upres_factor_max" "0"     // Disables shadow depth upscaling.
    "setting.shadow_maxdynamic"             "0"     // Disables dynamic shadows.

    "setting.ssao_enabled"                  "0"     // Disables ambient occlusion.
    "setting.ssao_downsample"               "4"     // Downsamples SSAO heavily.

    "setting.dvs_enable"                    "0"     // Disables dynamic resolution scaling.
    "setting.dvs_gpuframetime_min"          "0"     // Sets minimum GPU frametime for DRS.
    "setting.dvs_gpuframetime_max"          "0"     // Sets maximum GPU frametime for DRS.

    "setting.volumetric_lighting"           "0"     // Disables volumetric lighting.
    "setting.volumetric_fog"                "0"     // Disables volumetric fog.

    "setting.csm_enabled"                   "0"     // Disables cascaded shadow maps.
    "setting.csm_coverage"                  "0"     // Removes CSM coverage.
    "setting.csm_cascade_res"               "4"    // Sets extremely low CSM resolution.

    "setting.map_detail_level"              "0"     // Disables map detail objects.
    "setting.dynamic_streaming_budget"      "0"     // Minimizes dynamic streaming budget.
    "setting.fadeDistScale"                 "0.01"   // Reduces object fade distance.

    "setting.mat_vsync_mode"                "0"     // Disables VSync.
    "setting.mat_backbuffer_count"          "1"     // Uses single backbuffer.
    "setting.mat_antialias_mode"            "0"     // Disables anti-aliasing.

    "setting.sound_volume"                  "0.48"     // Sets master sound volume.

    "setting.last_display_width"            "2560"  // Stores last display width.
    "setting.last_display_height"           "1440"  // Stores last display height.
    "setting.defaultres"                    "2304"  // Sets default resolution width.
    "setting.defaultresheight"              "1440"  // Sets default resolution height.

    "setting.nowindowborder"                "1"     // Enables borderless window mode.
    "setting.fullscreen"                    "1"     // Enables fullscreen mode.

    "setting.gamma"                         "0.774194"   // Sets screen gamma.
    "setting.new_shadow_settings"           "1"     // Enables updated shadow settings.
    "setting.configversion"                 "9"     // Configuration file version.
}